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Joined 2 years ago
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Cake day: June 15th, 2023

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  • I try to go GOG first, so I can keep the installation kits offline. There are however a lot of good indies on Steam, and few of these ever get ported from there. Steam workshop is also fantastic and doesn’t really have a match on other platforms, and unlike GOG they provide good linux support. Also worth noting that some of the old games on GOG are inferior to their steam counterparts ( see Commander Keen for example ). So yes, I’d say both are good, but maybe prioritise GOG first.


  • Imagine the downfall of framework being the donations made to some obscure (tankie?) dev that a part of the community does not agree with. This toxic “holier than thou” attitude of the linux community leads to fragmentation and will be the doom of the linux phone project too, I swear. Someone will find an obscure package developed by an asshole/tankie/nazi/whatever and will rage about how the project is now immoral because the project devs support it and insist on a public boycott. Why do some people seem to be unable to separate the software from the developer? Framework or the software dev is not your friend. Is their hardware/software decent and open? Cool, then keep using it, tankie devs be damned, or at least fork it and make your own morally pure version. But this endless bickering over what devs support will lead to nothing good.


  • In increasing order of casualness I recommend: Elite Dangerous->X3/X4->Everspace/Everspace 2-> No Man’s Sky.

    Everspace 2 is a spiritual successor to Freelancer, so probably your best bet ( Everspace 1 is more roguelike, but holds up nicely ). Speaking of Freelancer, I hear the game is still alive and has a vibrant community around it.

    If you ever want to revisit Elite shoot me a message, I may help you with starting up. They say Elite doesn’t have a learning curve but a cliff, so help is usually needed. Luckily the game has the most welcoming and helpful community I’ve seen in/around a video game.

    Other than these, there’s Chorus, but I haven’t played that one and it seems more story driven than open-ended.