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Cake day: August 3rd, 2023

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  • Yeah and having an expansive universe with like three languages and three races of intelligent creatures, none of which seem to have any personalities just left it feeling shallow.

    There’s no storyline in even the main story. It feels like a vast and lonely universe. I think procedural world generation has largely the same problem as generative AI: infinite slight varieties of responses, all of which are as bland as a HR seminar.

    I’ve come to realize over time that I would prefer a completely linear story to games on the other extreme end.

    What you’re suggesting sounds very interesting though, linear and more handcrafted content paired with procedural content to pad in the margins. Keep playing forever if you want to, but feel a sense of story and accomplishment in the main storyline.

    Edit: that’s probably why the expeditions feel more worth playing… You bump into people because you’re all playing on the same planets, and the star systems you’re playing through are at least somewhat curated.







  • aesthelete@lemmy.worldtolinuxmemes@lemmy.worldThe Terminal
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    9 days ago

    I took a single-semester Linux course and had the terminal down pat.

    And this is where I stop reading.

    EDIT: Seriously guys, this statement reminds me of when the little girl in the original Jurassic Park is like “this is unix, I know this” and then starts flying around the park virtually using “Unix” 3D style.