Cybersecurity professional with an interest/background in networking. Beginning to delve into binary exploitation and reverse engineering.

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Joined 2 years ago
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Cake day: March 27th, 2024

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  • Unless people have been playing an insane amount since release, I don’t think anyone’s really going out into a raid with the equivalent of late wipe geared up Tarkov equipment. I’ve barely seen anyone tossing out wolfpacks, I haven’t seen anyone using a hullcracker or an equalizer, and I haven’t taking any damage from a bettina yet. And has anyone seen a Jupiter in game?

    All in all I agree with you though, this definitely is t Tarkov, and the people who are stressed are probably pretty new to the whole extraction shooter thing. I was running some raids with a finals friend and an old Tarkov mate, and we were just vibing dude. Super chill. And yeah anything I go in with right now I can pretty easily recraft in an instant. The tiered crafting mechanics seem way more intuitive than in Tarkov. I really like how the damage is governed by the weapon, not the bullet type. Losing a gun might sting for a second, but at least I’m not micromanaging my ap rounds and shit. Or holy fuck I forgot about this, stacking mags with ap at the top and staggering as you get through the 30. Although putting tracers as the last 5 like I did irl was always fun.


  • Embark released blog posts about how they’re integrating AI into their development workflow back in 2019/2020. The entire studio was founded by former Dice devs bc they were burned out with game development and had quit, then realized they could build tools and pipelines that allowed them to focus on the fun parts of game development, and got together to form Embark and do exactly that. Their vision preceded the vast majority of the public’s awareness of AI, and was not influenced by the current wave of LLMs and generative ai.

    If you want to hate feel free that’s your prerogative, but be aware that anything Embark makes is going to be built on tools and pipelines that deeply integrate some form of AI/ML, and just stay away from anything the studio makes. It’s your loss really because their games are the first in a long time (in their genres) that I can feel the love the devs poured in seeping from every single aspect of the game, but again it’s your prerogative.




  • So as I understand it from conversations surrounding the USB-C stuff and other things the EU was trying to enforce on US headquartered companies, “doing business in” means the company has a registered subsidiary in that region, they have local payment processors, etc. So Meta does business in the EU or UK because they sell advertising space to businesses in those regions that target users in those regions, and the ad fees are paid to that local subsidiary through local payment processors.

    Ofcom is not demanding that age verification is implemented for all users world wide, but for UK users. 4Chan can decide to not comply (which I think is good), but then it is not surprising that if you keep doing business in the UK (not blocking UK users/IPs) that fines (which 4chan will just ignore as they are not UK based) and possible bans on your service in the UK follow.

    I think we’re on the same page. Ofcom can’t force 4chan to do anything, because they don’t have jurisdiction over 4chan. They can’t force 4chan to implement age verification, or to implement geoblocks. They can issue fines if they feel like it, but they’re uncollectible.

    So ultimately that’s what’s so ridiculous and goofy and annoying about all this shit. Ofcom is acting like foreign companies with no business operations in the UK are subject to its decisions. They are not. Ofcom should have never tried regulating entities it has no authority over, it just makes them look silly and naive.

    The UK has every right to restrict their own residents access to things that are illegal internally. Just like how they have customs controls at their physical borders to prevent illegal physical items from being imported, they should have just blocked 4chan off the rip instead of trying to fine them.







  • People have been dropping the preceding adjective. It used to be that temp bans were handed out for first violations or accumulated minor violations, with the severity of the violation dictating whether it was a temporary ban of hours, days, weeks, or months.

    Really egregious violations, or a pattern of temp bans not changing the users behavior would trigger a permanent ban.

    I also hate the use of “ban” alone to mean temporary. The default use of “ban” should, does, mean permanent. If it’s temporary, it should be specifically conditionalized as such. I don’t really know when this started or how we got here, but it’s fucking annoying.





  • I’ve been asking this everywhere but no one knows so I’m thinking I might just have wait until launch, but does anyone know if this game is going to wipe hideout progress and stuff between seasons?

    I’m hopelessly addicted to The Finals and I enjoyed the Arc Raiders technical test, but I absolutely refuse to put my time into something like the EFT loop of grinding the same missions to find the same items for the same traders, and building the same benches in my hideout over and over and over again.

    Edit - I’ll also never find the fact that Embark was created because they were tired of PvP shooters only to get inspired and release what’s in my opinion the greatest shooter of the decade so far, not absolutely hilarious.



  • Ah ok I see what you were saying. Honestly I think we’ll see physical media first, like multilayer Blu-ray Discs or something, that drive the initial adoption, just like with 4K. One people get a taste of it, demand will force streamers to offer it at a premium tier, until it eventually just becomes normalized.

    But yeah I think it’s gonna be way slower than the buildup to 4K also.