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Joined 1 year ago
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Cake day: September 3rd, 2023

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  • I know that story. It’s a lot more nuanced than that.

    Thing is, Disney barely had anything to do with the restaurant itself (they’re basically the restaurant’s landowner). And the only thing on which they could attack Disney was to point that the restaurant had a description on Disney’s website… which is part of Disney online services, and subject to their terms of services.

    So yeah, grasping at a clause from an old Disney+ subscription is bullshit, but the claim honestly did not make a lot of sense to begin with. The restaurant itself should have been sued to hell, even more so because apparently they reinstated they were allergy compliant several times when asked.

    https://youtu.be/hiDr6-Z72XU




  • We had the original. The logical puzzles are quite clever. My sisters and I got a bit obsessed with it and completed it together.

    Yes, you can complete it, by bringing ALL the possible combinations to the village. That’s 625, and you can save 16 on each trip, if you don’t lose any on the way.

    There’s a short congratulations video if you save them all. I was honestly surprised they made one, given the commitment it required.


  • brsrklf@jlai.lutoRetroGaming@lemmy.worldMario Kate update
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    5 days ago

    I mean, if they’d found a way to force people to do a handstand and push a button with their nose, it’d be even harder.

    Drifting is not some secret combo technique, it’s basically half of what you need to do to play Mario Kart. To me it feels as stupid as if I had to do hadokens to jump in Super Mario Bros.


  • The original lead designer on Prime 1 to 3 once said MP3 would be very hard to remake specifically because of all the built-in wiimote controls. Supposedly they’d have to redo a lot from scratch.

    Can’t say I get what the problem is exactly but maybe the fact it relied on IR pointing makes it hard to translate or even emulate through gyro input.

    Skyward Sword for example was already a gyro controlled game (it used motion plus instead of IR pointing) so maybe it was simpler to adapt.





  • PCVR user with Quest 3 here, tethered Oculus Link + Steam VR works but it’s confusing as hell.

    You have to start / stop them in order every time, with different menu controls, for the whole clusterfuck not to crash completely.

    Also Steam and Meta will fight all the time for the right to run openXR apps, both telling you they may not work correctly if they can’t. In my experience, Steam is smart enough to work even if it’s not default, while Meta’s shit is not (surprise), so congratulations, Meta, you win thanks to your incompetence.




  • I’m not sure why there hasn’t been a business simulator where you could live up the glamorous, extremely vicious, exploitative, and horrible life of a movie studio owner in Old Hollywood.

    The Movies, 2005.

    Technically not just old Hollywood, it goes through the 20th century with technological advances and world events that change movie trends.

    Since it’s a business management game from Bullfrog Lionhead, it did have some grit to it, though mostly sarcastic rather than very dark.

    I welcome new takes on this though, the movies didn’t age well in some aspects (aspect ratio most notably, ah ah ). I know of Blockbuster Inc that tried to remake that already but the reviews are not great. I’ll try this one.


  • Once I was watching my sister try Sonic Adventure for the first time (got it on Steam from a bundle). I had never played Adventure myself but I knew the Megadrive/Genesis Sonics a bit, more than she did in any case.

    She’s just messing around, finds a small pool (more like blue transparent rectangle) and jumps in, laughing about the complete lack of physics or any watery effect.

    Then “wait, what the fuck is that loud music, why is it playing now?”… And I’m like “Yeah, that’s the sound of you drowning.” “Oh.”