I am well aware of the Hero’s Journey and have no issue with its popularity, but my problem is when it gets incredibly lazy, as large film studios with a franchise to pump out often do. It’s not interesting to have character with single trait who goes through a predictable arc with pointless or missing sub-plots just to end up at typical ending, yet that’s what we end up with fairly often.
Give me hints of backstory, three-dimensional characters and a story quandary that creates inner turmoil in the characters that actually makes sense. Throw out the first five drafts and come up with something clever that the audience didn’t immediately think of. Is that really so much to ask?








This is the game that put me off preordering forever. I got it just as it came out and it was SHIIIIIIIIIIT. After starting the game I would get 15 minutes of “xXBlazeIt420Xx beat your score on (some shit challenge)” scrolling up the side of the screen. I’d understand if it just told me my friends had beaten me, but it felt like telling me the whole world had.
Then there was the memory optimisation… Start a flying challenge, fuck it up, restart… IT TOOK OVER A MINUTE to load back to the start of the challenge.
If that wasn’t enough, the world just felt empty compared to JC2. There were vast areas of nothing but fields between towns and it sucked. I put it down a week after buying and never picked it up again.