

I have a really hard time understanding how he considers any of that a problem.


I have a really hard time understanding how he considers any of that a problem.


I bought Dredge and finished it, it was really nice. But yeah I had to look for it after reading some nice reviews, the play store is a dumpster fire when it comes to discovery.
I want to pay up to 10€ for a complete game. I don’t want these “free” games where half the screen is littered with timers, microtransactions and a billion different currencies. I tried Underdark as I’ve seen it recommended multiple times, the gameplay is OK I guess but seriously, look at this shit:

Each red dot opens a popup where you collect a miserable amount of currency. There are usually tabs and scrolling lists in the pop-up, you need to spend 5 minutes just to collect them all while avoiding the ad-supported ones because there’s no way to come back to the game once the ad is opened.
$31 for a weekly box?? Who the fuck pays for those??


Even if the app is relatively simple and feature-complete, you need to go back to it at least once a year to make sure it complies with the latest guidelines/restrictions, replace deprecated APIs, and check dependencies for security issues.
Simple enough for a calculator, but if the app needs to do stuff in the background, communicate with web services, play multimedia content, or use the camera, it can become very time consuming.
It may make sense on Macs where users accept making a $10 or $20 one-time payment, but very few mobile users accept paying for apps at all, let alone $5 or $10. In that case, you need a lot of buyers or you’ll end up maintaining it out of pocket.


Yeah, you can’t expect devs to actively work on an app indefinitely just because you gave them a few bucks that one time. It makes no sense financially if the app isn’t exceptionally successful.
100dB high-pitched guitars, relentless double bass and shrieking vocals at a black metal show: total bliss.
My kids when they yell out of excitement: unbearable.
Proton is WINE, it’s a fork maintained by Valve and Codeweaver with DXVK (Direct X -> Vulkan) on top. If you use Steam for gaming it will set up proton automatically for you.
And yes macOS is a step up from Windows, but it’s still a walled garden. Want to develop an iOS app? You must buy a Mac, you must buy a developer license, you must use the worst IDE ever created, and you must distribute it through the app store (except in Europe in theory, but they worked hard to make the experience so miserable that almost no one bothers).
From time to time I’ll still look at their steam page during sales, because I’d like to play a blockbuster single player FPS where I can mindlessly mow down bad guys, with good story and production value.
But the price point and reviews always turn me off… Do you have a good alternative to recommend?


It’s literally impossible to use the internet (or even computers?) without patronizing American companies, at least indirectly.

They don’t give a fuck. AI shit stealing the name of actual bands pop up on my release radar playlist all the time, and there’s no way to report it even though it’s certainly against the TOS and even illegal.
Plus Daniel Ek owns an AI musak factory, and letting users filter his slop would make his numbers go up slower.


Try it, you might be surprised. I played WoW under Linux like 15 years ago, and for a couple of patches WoW ran much better under Linux than Windows because of a bug in the GPU driver or something. The Wine folks handle buggy Windows software all the time, and might fix bugs that MS won’t bother with.


Yeah, the issue is not “Microsoft’s usage of the XML format”. The issue is that they blatantly bought their format’s standardization, and then intentionally released an implementation that substantially deviated from the specs, making sure that MSO was the only “compatible” implementation.


Your save files carry over through the three games which was unique at the time
Still pretty unique, isn’t it? I remembered this feature a couple days ago, and couldn’t think of another example.


First one is an AA game I guess. Better production value than an indie title, but far from Skyrim or GTA.


She looks bored out of her mind lol, “c’mon Uma you can do this, think about the swimming pool this movie’s gonna pay for…”


Yes, but everything above it (including drivers) is custom-made and tightly controlled by Google.
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My tech-illiterate mom uses my Jellyfin instance with no issues. I sent her a link to the app store, her credentials, my server’s hostname and that was it. And once it’s set up, Jellyfin is much more straightforward to use than Plex.
Sure Jellyfin has issues and doesn’t support as many types of devices, but Plex is far from perfect. I use it like twice a year, and the UI gets more and more confusing with each update IMO.


Yeah, if they’re not lying it will be the worse phone ever made. The US-made Purism Liberty is $2000 and has similar specs to the Asia-made, $800 Librem 5, which is already overpriced compared to Android devices.


Yeah but if the script which initiates the connection to the local server is blocked there’s no connection to intercept in the first place.
Most geeks were running 2000. Windows was easy to pirate at the time, you just needed a valid key, no online checks or anything.