This is why I don’t pre-order and don’t play games with no support for dedicated player hosted servers anymore. AAA publishers will never front the cost for a sufficient amount of servers to meet the demand. They’re perfectly fine with this outcome if they already have your money.
Imagine if this was all proprietary and these conflicts were resolved with costly legal battles or the abandonment of entire projects and IP.
oh right that’s exactly what happens with corporate software every day.