border-radius: max(0px, min(8px, calc( (100vw - 4px - 100%) * 9999)) );
Oh I missed this. I think it’s only here to showcase doing math between different units, which is really nice in my opinion. I’m thinking about a few instances where I had to resort to dirty JS hacks just because CSS did not support this at the time
I’m sorry I can’t help. I just wanted to drop a comment because splinter cell 1 was so great to play when it came out and now I want to play it again