

Whatever they end up doing for age verification in the EU/UK can probably be bypassed by a proxy/VPN, at least.
reddit: nico_is_not_a_god pokemon romhacks: Dio Vento
Whatever they end up doing for age verification in the EU/UK can probably be bypassed by a proxy/VPN, at least.
I didn’t buy and don’t have the console. But either way, refunds wouldn’t “hurt” Nintendo the way they would on a platform like Steam - you can’t refund Nintendo digital products, and even if Walmart accepted a return on a Switch 2 with the digital account-based (non-transferable per TOS) Mario Kart redeemed, Nintendo already made their sale by getting the thing on a Wal-Mart shelf in the first place.
It’s just silly to see a comment about “keeping” giving Nintendo $80 for mario kart when the people affected by stuff like this… Already gave Nintendo $80/$500 for Mario Kart. The “support” has already been delivered.
Anyone who knows how Mario Kart World works well enough to be bothered by this change already gave Nintendo $500 for the game. What are they gonna do? Refund it to Walmart?
A second device on site is still infinitely more resilient than just letting it rock. Most use cases where a backup would help can be covered by an occasional one way sync or scheduled copy to a USB drive. Offsite is for catastrophes like your home burning down or flooding.
you’re not particularly worried about “someone”, you’re worried about bots that are scanning IP ranges and especially default ports. A lot of people will install a program, not really understand what it does, and forward a port because the setup told them to. Then proceed to never update the program (or it’s a poorly secured program in the first place).
if they got in…
You’re trusting Jellyfin to not have some form of privilege escalation attack available. I’m not saying they do have one or that anyone’s exploiting it in the field, but yeah. Also if your Jellyfin admin account is allowed to download subtitles to content folders, a “just fuck shit up” style vandal-hacker could delete your media probably. If you mount the media read-only that wouldn’t be a concern.
Do note that without that layer you were using Pangolin for, your system might be compromised by a vulnerability in Jellyfin’s server or a brute force attack on your Jellyfin admin account.
Everyone I know that actually keeps backups has the same kind of story. It’s sad that no matter how many other people talk about keeping backups, it always takes a tragic loss like this to get people to buy hardware/subscriptions.
I settled on Tubesync. Pinchflat mysteriously stopped downloading new vids from a playlist I had it monitor. Surely I could have fixed it by checking logs or whatever but Tubesync has the exact same feature list and no downsides, so I just killed my pinchflat container and spun up tubesync.
Can “your apps” access it when their device isn’t on your home LAN?
Well if you’re already a pirate you don’t need the MIG or benefit in any way from using it. Presumably you’ve got an Erista Switch or a modchip. The MIG is only for pirating stuff on modchipless Lite/Mariko/OLED/Apparently 2 (but watch out) consoles. It can’t pirate updates or DLC or eshop-only games so it’s always worse than CFW or modchips for those that can use CFW or modchips.
Do you know how easy it would be, if money was not transferred, for the new and old owners to both outright say so? Yes they could also lie but that’s irrelevant. if this wasn’t a capital driven transaction, they’d assuage many fears by telling us it wasn’t. They haven’t done that.
The main problem in your setup is you installed Vortex. It and its prior incarnation Nexus Mod Manager have always been a thorn in actual mod developers’ sides. Mod devs can easily tell you where to extract the zip to, and what dependencies you need. Any load order manager type thing will always be better when designed specifically for the game you’re running. Having an “easy one click GUI!!!” doesn’t actually help anybody because modding different games isn’t a universally systematic process.
+1 for Walmart Onn, very easy to debloat and degoogle, supports SmartTubeNext, S0undTV (Twitch), Jellyfin, Plex, whatever else you want.
Game of the year. Also, if it didn’t have the RNG component, it would be a worse game. A puzzle game that inherently prevents you from stubbornly blundering down one thread is genius design, the fact that the house forces you to look at rooms you aren’t looking for leads to so many natural “aha!” moments and encourages you to be actively tracking multiple story/puzzle threads at once.
So few puzzle games care about also being good games, and I can confidently say that if Blue Prince didn’t have the excellent roguelite-inspired gameplay loop at its core I’d have dropped it without even giving it a chance. Giving you “stuff to do” as you process the lore and puzzle hints is the secret sauce. The game’s themes of inheritance tie in perfectly to the strategic mastery curve of learning how to influence the manor. Having a source of “payoff” emotions other than “solving a puzzle” keeps the moment to moment gameplay fresh, and if you’re playing it for long enough that stuff like allowance tokens and stars stop feeling like rewards, you’ll also have access to so many luck-mitigating tools that I can confidently say it’s a skill issue if you’re still fighting the drafting system.
The natural progression from “the objective is to wrangle the house into giving me what I KNOW i want” to “the house is just like this, and I can search it to find new things to want” to “I know how to make this house sing” is perfectly executed ludonarrative harmony. You learn the rooms so much better when you’re forced to walk through them on consecutive days. Upgrades and rarity tweaks give you so much power. The drafting system isn’t a barrier to you solving puzzles. It’s a strategy game that you can be good or bad at. And a lot of people that are frustrated at that system’s existence are refusing to treat it as something you can get good at. It’s a Dark Souls boss fight - practice with intentionality, explore solutions and ideas, fail frequently, learn from failure, be rewarded with mastery.
People just aren’t receptive to the idea of “challenge” in a game that isn’t precision timing or stat sheet optimizing. The house mechanic of Blue Prince is a relatively challenging strategy game, and part of the challenge is recognizing how to interface with it at all. A lot of people come to the game ready for challenging puzzles but not a strategy game, and for those BP will feel like “RNG getting in the way of my puzzle solving”. That’s fair, but I’d liken that attitude to coming into Elden Ring and complaining that all these boss fights are in the way of the lore. Strategy games might not be your thing, and maybe you didn’t know BP would be one, and that’s okay. But for those that like challenging strategy games and intricate puzzles, there’s nothing quite like Blue Prince.
I’d take an Apple loss over an Epic one any day here. Apple’s walled garden philosophy has permanently damaged the tech literacy of an entire generation, and the fact that ~half of all people that want to use a smartphone to do things simply can’t just install a FOSS application downloaded from Github to do the thing is an atrocity. Apple getting away with it also emboldens Google to make their phones/tablets into “gadgets” instead of “computers” with stuff like file permissions policies (that became so restrictive that the devs for Syncthing simply gave up on Android as a platform).
Meanwhile, Epic’s greatest evil that affects me is that I don’t play some video games because they’re exclusive to Epic’s store, and also some video games are worse because it “just makes too much financial sense” for AAA devs to release UE5 slop. Operating systems and programs are more important than video games, and video games as a medium are more restricted by stuff like what Apple’s doing than what the AAA devs do to generate shareholder value.
With a phone, there’s a type of controller that wraps around the phone, turning it into a Switch form factor. That’s probably the middle ground between atrocious touchscreen d-pads (or only playing games that actually work well with touch controls) versus lugging around a Dualsense and some mount contraption or kickstanding your phone on a surface.
Server costs? Plex’s serverside only handles auth and verification. Once the client connects to the server, any media is sent peer to peer. There’s no stage where the video goes “to plex” or “from plex”. Saying plex needs to charge a sub fee to make up for bandwidth is like saying qbittorrent should do the same.
Unless you’re talking about the content Plex serves, the ones you have to walk every user of your Plex server through deleting from their apps’ homepage.
I dunno about that. Plex has lots of market share and plenty of “well I bought the pass when it was $60/$90” people aren’t gonna be personally affected by them locking more and more functionality behind the pass. So they’ll keep using it and recommending it and talking about it, and the centralized account management stuff (which Jellyfin won’t copy, because not having that is the point of selfhosting) will always be more convenient than setting up VPNs or other tools like external auth for Jellyfin sharing over the internet.
Discourse about this everywhere always boils down to the same comment: “I bought the plex pass and honestly I’d do it again for $300 just to not deal with handling my own authentication system, plex remote play Just Works”. Or something like “I refuse to use a $20 HDMI android TV box instead of my ad-ridden smart TV or PlayStation 5, and those don’t have apps for JF”. These guys are literally in this thread, on Lemmy, the Reddit for people so FOSS-friendly they use Lemmy instead of Reddit.
In the US and most of the rest of the world, that’s what they’re doing. In the UK/EU, they’re being forced to require age verification.
Do note that while “protect the children from seeing a titty on the internet” is an unwinnable and pointless battle, the outside UK/EU method doesn’t do anything to prevent it. I’m against age verification as a process, I want my accounts to be fully pseudonymous whenever possible, but without it there’s nothing preventing a horny 15 year old from entering January 1 1990 into the age field or clicking “yes I’m 18” the way everyone’s been doing since the Internet moved beyond Usenet. The EU/UK law is acknowledging the ankle-high barrier that “dude just trust me” age-gating applies, and is attempting to introduce some form of actual verification/accountability for sites that display porn. Doing this is, of course, awful for the freedom of information and privacy that can exist in online spaces, but “we gotta protect the children!!!”.
As far as Nexus goes, this statement is as close as possible to saying “we are going to be complying with this law as we are forced to, but are committed to doing the absolute bare minimum required of us. UK/EU users will have to use a VPN into any other region to bypass whatever age verification system we’re forced to implement.”