

Chromecast


Chromecast


I second this. I use GNOME with extensions instead of KDE, but that’s just personal preference.
I used Pop_OS! for about a year before moving to Fedora. I got a new AMD video card and needed the latest kernel drivers. Fedora has the rolling release model that got me what I needed, and since it’s one of the “big 3” upstream distros, I know it’s reliable.


I didn’t know about it either, but when I heard about it before nitro fueled released I knew what they were talking about.
It was more of something I felt but didn’t fully grasp at the time. Like a “boost as much as possible and the boost gets way better” thing.


No, it’s pronounced “Katie!” /s
But seriously, it almost is pronounced “Katie.”


All true, one small caveat. If GoG went down, you would still have all your games as long as you downloaded the installer.
But then again, you could just copy the installed files around. That works for most games. So it’s close to the same.


They absolutely were. There are even videos describing it. https://www.youtube.com/watch?v=od-OQGOXtfY


I know right? “The Karters 2” on steam feels very similar though!


CTR did have that. I don’t remember how it compared to Mario kart though.


CTR had much more depth.
CTR also rewarded you for understanding the mechanics more. Some boost pads gave you a boost with a higher top speed (blue flame). If you knew how to maintain a boost, you could maintain that blue-flame boost indefinitely.
It’s just that to do that you had to hit nearly every boost pad, triple boost at nearly every corner, and avoid all the obstacles (including touching walls). It’s hard to maintain it, but even maintaining it for a little bit can really launch you towards the front.


CTR had two methods of play:
Casually playing a kart game and using fun items.
Learning the mechanics of nitro reserves to maintain a high top speed for as long as possible.
You start at 1 until you realize 2 exists.


Oh shoot heck dang, time to fire this up!
This sounds more complicated than it probably is.


Yeah I’ve been waiting until it’s updates stop breaking backwards compatibility. It’s sounding better and better as time goes on.


Translation: “I run immich in a virtual machine, which I can manage from a web browser. The photos themselves are stored on a different device which gets backed up to a remote location twice a day.”
So why run immich in a virtual machine instead of in, say, a docker? Wouldn’t that be way less overhead? (Or is immich the only thing you’re hosting?)


This is great! Gonna try this later


What a mental image that is.


Thank you


ICE? Bowser? What am I missing here?


If you’re unfamiliar with the term, “nearline” refers to storage that is not quite online, yet also not quite offline. It’s “warm” data, information that needs to be available for ready access, but doesn’t have to be as quick or responsive as the SSDs that serve as primary online storage for essentially all systems now. Because it isn’t constantly being accessed, hard drives can fill this role in an economical fashion.
I’ve been playing Fire emblem mods on it. The GBA games were the golden era for me.