

No numbers, no testimonials, or even anecdotes… “It works, trust me bro” is not exactly convincing.
I take my shitposts very seriously.


No numbers, no testimonials, or even anecdotes… “It works, trust me bro” is not exactly convincing.


I want to see puzzles that are implemented using the physics engine. And I don’t mean “toss the axe in the proper arc to trigger the gate” physics. I mean “stack the bricks on one end of the seesaw to balance it long enough to make the jump to the next platform”. Or “use the blue barrels’ buoyancy to raise the platform out of the water”.


They absolutely are, in terms of gameplay. Ozzy Mandus and The Crank Hog Machine sacrificed most of the gameplay Frictional’s Amnesia became known for. There are no light mechanics. Barely any physics puzzles. The pigmen are braindead, which removes the challenge and the tension. Even if it’s a better story and atmosphere than The Dark Descent, it’s a lesser game. Even Still Wakes The Deep only goes as far as “throw the object to make the thing look away” when you’re not just responding to non-diegetic prompts.
You can make the argument that walking simulators have a place in the gaming landscape, and you’d be right, but by their nature, they are the exact opposite of what Bloodlines 1 was and what Bloodlines 2 should have been. Why Paradox decided it was a good idea to entrust with it a studio that has only made things that it never should have been is a fucking mystery to me.


There is a massive secondary market for in-game items (primarily CS skins) that Valve refuses to combat or even officially acknowledge. Some of it is legitimate, some of it is literal lottery for children. And since every transaction takes place on Steam, they get a cut of that.
The option doesn’t have a value. You just need to specify that the option should be present, e.g. defaults,noatime,windows_names,uid=1000,gid=1000 in fstab, or mount.ntfs -o noatime,windows_names,uid=1000,gid=1000 for manual mounts.
This comment on the UDisks github page elaborates on why the ntfs-3g driver does not automatically restrict the usable characters.
UDisks itself does mount NTFS volumes with the windows_names option, and the last comment in the same thread explains why enforcing that restriction with no way to opt out is a breaking change for some users.
uid=1000,gid=1000,dmask=022,fmask=133
You can very easily fuck up your NTFS filesystem and make it unmountable in Windows. Would anyone be surprised to learn that not even Windows is fully compliant with the NTFS specifications? Some characters, like :, are valid for NTFS filenames, but illegal in Windows, and if you create such a file (e.g. in a wineprefix’s dosdevices), Windows will refuse to mount it. Ask me how I know.
The solution is to specify the windows_names option every time you mount the filesystem, both in fstab and when using mount.ntfs.


Valve revolutionized Linux gaming; Tim categorically rejects it.
Valve banned shitcoins and blockchain scams; Tim welcomed them with open arms.
Valve enforces honesty regarding AI slop; Tim wants to literally deceive people.
All that on top of what they did with third-party exclusives.
He’s like that annoying kid who didn’t get invited to a birthday party and vowed to always do the opposite of what the popular kid does. Petulant fucking overgrown child.


For over-the-shoulder games, separate field-of-view AND CAMERA DISTANCE.
For player-hosted games, an option to reject hosts using unsuitable hardware or low bandwidth, high latency networks. My gripe is specific to Warframe on the Switch 1, but if the developers of any game can’t/won’t operate public game servers and choose to offload the responsibility to the players, the choice should belong to the players.
If this is as significant an issue as you imply, please link some credible sources.
As far as I can tell, the “Chinese server” (or EU server) is just a public ID and Relay server, and necessary for the application to function unless a self-hosted server is used.
You can host the open-source ID and Relay servers for simple remote access at no cost. The pro subscription is mainly about account and device management.
services:
hbbs:
container_name: hbbs
image: rustdesk/rustdesk-server:latest
command: hbbs
volumes:
- ./data:/root
network_mode: "host"
depends_on:
- hbbr
restart: always
hbbr:
container_name: hbbr
image: rustdesk/rustdesk-server:latest
command: hbbr
volumes:
- ./data:/root
network_mode: "host"
restart: always


Then why are you complaining about not getting a Gamers Nexus video that benchmarks game performance spelled out to you when it isn’t even relevant to your use case?


Being able to use anything other than Windows without any significant loss in performance is a pretty fucking big advantage.


You can, technically, but there are some caveats.
SteamOS is not a general purpose OS. It is optimized to run on the Steam Deck (plus the Frame and Gabecube I guess). Its software components are tested on a limited range of hardware (specifically AMD silicon), and it might not have certain optimizations and compatibility fixes that are required by other consumer hardware. It also probably has some proprietary bits, especially the firmware.
The best option is Bazzite. It’s not based on SteamOS, but it is built with a robust gaming experience in focus. You can even get it to boot directly into Steam Big Picture. Watch this loud Aussie man do it!
The other option is HoloISO, which is an independent reimplementation of SteamOS. Their intention is to get as close to the real SteamOS as possible. Hardware support is limited (especially nvidia).


You have two kidneys, don’t you?


Floating point values: making your software misbehave out of nowhere since the year NaN.
Mount the network share (fstab or mount.cifs), and pass the login using the username= and password= mount options. Then point the volume at the mount point’s path.
https://www.mattnieto.com/how-to-mount-an-smb-share-to-a-docker-container-step-by-step/


Why does this guy sound like Filip Miucin? “We didn’t plagiarize, and if we did, we only did it by accident, and you’re the bad guy, actually, for reporting on it!”


Absolutely! Multiple, in fact. In order of preference:


Problem: the game is getting a notoriety for being infested by pedophiles and the developers are actively protecting them.
Solution: send your photographs to the game infested by pedophiles to prove you are a real child!
Fucking. Incredible. If this was written in a manuscript, it would be tossed for being too cartoonishly unrealistic.
Interface configuration and DNS resolution are managed by different systems. Their file structures are different. It’s been like this for many decades, and changing it is just not worth breaking existing systems.