Off-and-on trying out an account over at @[email protected] due to scraping bots bogging down lemmy.today to the point of near-unusability.

  • 14 Posts
  • 1.49K Comments
Joined 2 years ago
cake
Cake day: October 4th, 2023

help-circle

  • Typically when (some) 3D games don’t work, I’ve found that library support for one of the 32-bit or 64-bit binaries isn’t present — Steam relies on the systemwide libraries — and the game bails or tries to do software rendering. I’ve hit some other users on here who have had the same issue.

    It looks like the full versions of those are all run through Proton, are Windows binaries, though there are Linux-native demo binaries.

    I have Dystopika myself.

    installs

    $ file Dystopika.exe 
    Dystopika.exe: PE32+ executable for MS Windows 6.00 (GUI), x86-64, 7 sections
    $
    

    So probably 64-bit.

    There’s some environment variable that will force Proton to use the older Direct3D backend based on OpenGL (WineD3D) instead of Vulkan (DXVK). Let me see if I can find that.

    searches

    You want:

    PROTON_USE_WINED3D=1 %command%
    

    In the Steam launch properties for the game; that’ll force it to use OpenGL instead of Vulkan. Here, it will run with or without it. Does that magically make it work?

    One useful tool for debugging 3D issues is mangohud. If you stick it in the Steam launch properties before “%command%” and it can display anything at all, it’ll show an overlay showing which API (WineD3D or DXVK) is being used as well as what the rendering device being used is, which will let you know whether it’s trying to render using software or hardware. So MANGOHUD_CONFIG=full mangohud %command%.

    On my system, *Dystopika` appears able to render in pure software (not at a great framerate, mind):

    PROTON_USE_WINED3D=1 LIBGL_ALWAYS_SOFTWARE=1 MANGOHUD_CONFIG=full mangohud %command%
    

    So I don’t know if it’d be falling back to software causing that. Rendering in software is listed in the mangohud overlay as being “llvmpipe”.

    Another way to check that each path functions is to run the following programs, see if they display correctly and at a reasonable clip? They’re in the mesa-utils-bin:i386 and mesa-utils-bin:amd64 packages on Debian, so probably same for Mint:

    $ glxgears.i386-linux-gnu
    $ glxgears.x86_64-linux-gnu
    $ vkgears.i386-linux-gnu
    $ vkgears.x86_64-linux-gnu
    

    That’ll be a simple test of all of the OpenGL and Vulkan 32-bit and 64-bit interfaces.



  • I don’t know what a Halo battleship is (like…a spaceship in the Halo series?), but basically an amphibious assault ship — can deploy amphibious craft and aircraft — with a deck gun, cruise missiles, SAM array, CIWS, and torpedoes, so kinda an agglomeration of multiple modern-day real-world ship types. Yeah, and then you can either have AI control with you giving orders or you directly control the vehicles.

    There have been a couple games in the line. Carrier Command, a very old game, which I’ve never played. Hostile Waters: Anteus Rising, which is a spiritual successor and is oriented around a single-player campaign. Carrier Command 2, which is really principally a multi-player game, but can be played single-player if you can manage the workload and handle all the roles concurrently; I play it single-player. I like both, though I wish that the last games had a more-sophisticated single-player setup. Not a lot of “fleet command” games out there.

    But in this context, it’s one of the games I can think of, like Race the Sun or some older games, Avara, Spectre, Star Fox, AV-8B Harrier Assault/Flying Nightmares that use untextured polygons as a major element of the game’s graphics. Rez wasn’t untextured, but it made a lot of use of untextured polygons and wireframe. Just saying that one can make a decent 3D game, and one that has an attractive aesthetic, without spending memory on textures at all.


  • I think that there should be realistic video games. Not all video games, certainly, but I don’t think that we should avoid ever trying to make video games with a high level of graphical realism.

    I don’t particularly have any issue specific to violence. Like, I don’t particularly subscribe to past concerns over the years in various countries that no realistic violence should be portrayed in video games, and humans should be replaced by zombies or blood should be green or whatever.

    Whether or not specifically the Grand Theft Auto series should use realistic characters or stick with the more-cartoony representations that it used in the past is, I think, a harder question. I don’t have a hard opinion on it, though personally I enjoyed and played through Grand Theft Auto 3 and never bothered to get through the more-realistic, gritty, Grand Theft Auto 5. Certainly I think that it’s quite possible to make very good games that are not photorealistic. And given the current RAM shortages, if there’s ever been a good time to maybe pull back a bit on more-photorealistic graphics in order to reduce RAM requirements, this seems like a good time.

    Yesterday, I was playing Carrier Command 2. That uses mostly untextured polygons for its graphics, and it’s a perfectly fine game. I have other, many more photorealistic, games available, and the hardware to run them, but that happened to be more appealing.

    EDIT: I just opened it, and with it running, it increased the VRAM usage on my video card by 1.1 GB. Not very VRAM-dependent. And it is pretty, at least in my eyes.


  • So, it’s not really a problem I’ve run into, but I’ve met a lot of people who have difficulty on Windows understanding where they’ve saved something, but do remember that they’ve worked on or looked at it at some point in the past.

    My own suspicion is that part of this problem stems from the fact that back in the day, DOS had a not-incredibly-aimed-at-non-technical-users filesystem layout, and Windows tried to avoid this by hiding that and stacking an increasingly number of “virtual” interfaces on top of things that didn’t just show one the filesystem, whether it be the Start menu or Windows Explorer and file dialogs having a variety of things other than just the filesystem to navigate around. The result is that you have had Microsoft banging away for much of the lifetime of Windows trying to add more ways to access files, most of which increase the difficulty of actually understanding what is going on fully through the extra layers. But regardless of why, some users do have trouble with it.

    So if you can just provide a search that can summon up that document where they were working on that had a picture of giraffes by typing “giraffe” into some search field, maybe that’ll do it.



  • I’m pretty sure that it’s more energy efficient to not emit a given amount of carbon dioxide by not emitting it via combustion than it is to mechanically capture and sequester it from the atmosphere once emitted.

    If you can exploit some process that isn’t directly driven by human-provided energy, like iron seeding of algae, where you’re leveraging plant photosynthesis, okay, then maybe.

    Also, even if you have some way of sequestering carbon dioxide, if you’re still emitting it, it’s gonna be cheaper to just capture it at the point of generation than to process atmospheric air.




  • Not the position Dell is taking, but I’ve been skeptical that building AI hardware directly into specifically laptops is a great idea unless people have a very concrete goal, like text-to-speech, and existing models to run on it, probably specialized ones. This is not to diminish AI compute elsewhere.

    Several reasons.

    • Models for many useful things have been getting larger, and you have a bounded amount of memory in those laptops, which, at the moment, generally can’t be upgraded (though maybe CAMM2 will improve the situation, move back away from soldered memory). Historically, most users did not upgrade memory in their laptop, even if they could. Just throwing the compute hardware there in the expectation that models will come is a bet on the size of the models that people might want to use not getting a whole lot larger. This is especially true for the next year or two, since we expect high memory prices, and people probably being priced out of sticking very large amounts of memory in laptops.

    • Heat and power. The laptop form factor exists to be portable. They are not great at dissipating heat, and unless they’re plugged into wall power, they have sharp constraints on how much power they can usefully use.

    • The parallel compute field is rapidly evolving. People are probably not going to throw out and replace their laptops on a regular basis to keep up with AI stuff (much as laptop vendors might be enthusiastic about this).

    I think that a more-likely outcome, if people want local, generalized AI stuff on laptops, is that someone sells an eGPU-like box that plugs into power and into a USB port or via some wireless protocol to the laptop, and the laptop uses it as an AI accelerator. That box can be replaced or upgraded independently of the laptop itself.

    When I do generative AI stuff on my laptop, for the applications I use, the bandwidth that I need to the compute box is very low, and latency requirements are very relaxed. I presently remotely use a Framework Desktop as a compute box, and can happily generate images or text or whatever over the cell network without problems. If I really wanted disconnected operation, I’d haul the box along with me.

    EDIT: I’d also add that all of this is also true for smartphones, which have the same constraints, and harder limitations on heat, power, and space. You can hook one up to an AI accelerator box via wired or wireless link if you want local compute, but it’s going to be much more difficult to deal with the limitations inherent to the phone form factor and do a lot of compute on the phone itself.

    EDIT2: If you use a high-bandwidth link to such a local, external box, bonus: you also potentially get substantially-increased and upgradeable graphical capabilities on the laptop or smartphone if you can use such a box as an eGPU, something where having low-latency compute available is actually quite useful.


  • I know open ai bought ~40% of microns memory production.

    IIRC Micron was the only Big Three DRAM manufacturer that OpenAI didn’t sign a contract with. I think that they signed contracts with SK Hynix and Samsung for their supply, and didn’t with Micron.

    searches

    Yeah:

    https://techcrunch.com/2025/10/01/openai-ropes-in-samsung-sk-hynix-to-source-memory-chips-for-stargate/

    OpenAI ropes in Samsung, SK Hynix to source memory chips for Stargate

    Not signing was actually probably to Micron’s advantage; I understand that OpenAI didn’t let Samsung know that they were negotiating with SK Hynix and didn’t let SK Hynix that they were negotiating with Samsung and signed both deals concurrently. That is, each of Samsung and SK Hynix probably sold the DRAM that went to OpenAI for less than they could have gotten on the open market, since neither was aware at the time of signing that the supply on the open market outside of themselves would sharply decrease during the period of the contract, which would be expected to drive up prices.

    I mean, they still made a lot more money than they had been making. Just that they could have probably managed to get even more money for the DRAM that they sold.

    IIRC the 40% number was OpenAI signing for 40% of global production output, not for any particular company’s output.




  • He’s still not sure Niemannn cheated, though. “It is of course suspicious,” he said. “But it could be luck or it could be that Magnus had a bad day… maybe it’s not even possible to do this. That’s why I thought to make this program. Let people try. Maybe if people figure out it doesn’t even work at all, then this whole theory of butt plugs was just a waste of time.”

    Hmm. Actually…you probably can actually determine it. Assuming that the device’s radio is talking Bluetooth, which not all do, if anyone had a cell phone near the environment, and made use of Google’s or Apple’s Location Services, said companies probably have a log of it responding to beacons. Those location services work by broadcasting a beacon to Bluetooth and WiFi devices and uploading their MAC address and signal strength of the response to Google and Apple, who then compare it to prior position reports and IDs and strengths to determine a position, so there’ll be a log of devices and their active periods floating around in their databases.


  • looks confused

    searches

    Ah.

    https://www.vice.com/en/article/did-hans-neimann-cheat-at-chess-with-a-sex-toy-this-coder-is-attempting-to-find-out/

    A cheating controversy rocking the chess world just won’t let up. One conspiracy theory promoted by Elon Musk without evidence is that young chess wiz Hans Niemannn defeated world chess champion Magnus Carlsen in early September with the aid of a vibrating set of anal beads.

    It’s an intriguing idea, but is such a thing even possible? Ron Sijm, a software engineer in the Netherlands, wants to find out and has developed software to test the theory. He’s posted the code to open-source coding platform GitHub, and all he needs now is the right sex toy.

    With the code built, Sijm started hunting for a butt plug or set of anal beads to test his theory. He’s turned to a community that knows the systems best, the butt plug sex toy control project Buttplug.io. Sijm has been talking with the folks on Buttplug.io Discord server in an effort to find someone who already has a device and is willing to test the software.

    Sijm said coding out the basic software took about four hours and that, hypothetically, it would be easy for someone like Niemann or his team to put together. The list of compatible anal vibrating devices is long.


  • https://hypebeast.com/2026/1/razer-project-ava-ai-companion-3d-hologram-kira-zane-faker-sao-release-info

    Razer has officially pulled the curtain back on Project AVA, a “Friend for Life” AI desk companion featuring a 5.5-inch 3D holographic display. Moving beyond simple voice assistants, AVA utilizes human-like vision and audio sensing to provide full contextual awareness, acting as a real-time gaming wingman, professional consultant, and personal organizer.

    The hardware is a sleek cylindrical unit equipped with a dual far-field mic array, an HD camera with ambient light sensors, and Razer’s signature Chroma RGB. At its core, the device currently leverages xAI’s Grok engine to power its “PC Vision Mode,” allowing it to analyze on-screen gameplay or complex documents via a high-bandwidth USB-C connection to a Windows PC.

    For some time, man had suffered in a world lacking a smart speaker with a camera, tits, short skirt, and ability to monitor everything he did on his computer. That world was about to end.




  • According to ShinyHunters, the records contain extensive data on Premium members including email addresses, activity type, location, video URL, video name, keywords associated with the video and the time the event occurred. Activity types include whether the subscriber watched or downloaded a video, or viewed a channel and events include search histories.

    This sort of thing is one of those examples why “no log, no profile” service is probably a good idea. The service could have offered the option to charge a fee for access, but not retain customer activity data. They didn’t do that. At some point down the line, someone got ahold of the data, which I imagine that their customers are not really super keen on having floating around attached to their identities.

    Probably a lot of companies out there that log and retain a lot of data about their customers.