You just say it should not, but why? As said 160kbp ogg is for most people not distinguishable from uncompressed. I think it is worth archiving this, especially if it is in mass like this. Why do you stay away from VBR?
I’m here to stay.
You just say it should not, but why? As said 160kbp ogg is for most people not distinguishable from uncompressed. I think it is worth archiving this, especially if it is in mass like this. Why do you stay away from VBR?


They don’t need to test two architectures, if there is only 32-bit. So that’s not a real point. And CPU extensions for a basically shop? Alright the Steam app is not just a store, that’s true, but it’s not like a game or low level library itself. So I am not sure if additional 64-bit only CPU extensions is a great reason.
I’m not convinced at the moment that this is a huge win. The biggest reason is being dependent on the older libraries, which in some environments is just nasty. I am also not against 64-bit only. It is just surprising how much demanding some users are and how hugely celebrated this is, if it actually doesn’t matter much in real world. As said, besides the library thing.
160kbps ogg is not exactly low quality. Most people can’t tell the difference between 160kbps ogg and lossless, nor do they have the equipment when listen to. And with huge amount of data like this, it might be impossible or too expensive or too time consuming for them to archive in lossless quality.
I agree, archiving audio files should be lossless when possible, but that is not a requirement. 160kbps ogg is “good enough”.
It is illegal to distribute these files. And they accept money, so it makes it even worse:
Donate to Anna’s Archive. Any amount helps!
Why wouldn’t it be?
VPN usually saves your IP too. And they have to give your IP address if requested by government. This might not be true for all countries and all VPN, but be mindful about this. I wouldn’t do anything illegal thinking its safe with a VPN.


What’s the benefit, besides having older 32-bit libraries installed and be dependent on them? I mean is there any other technical benefit of 64-bit only? It could use more than 4gb of RAM, but for Steam itself this shouldn’t be needed.


This is not negotiable. (It must happen.)
deleted by creator
Linux = Libre
MacOS = Jail


The only thing I care about is, its statistics for fun. For developers this is a helpful metric. As I see, I am not the only one who got feathered up with this statement. Glad there are some normal people here.


used a controller more than we’d like to admit
I don’t understand this statement. I mean it sounds like as if it was a bad thing you hide it or something… There is nothing to “admit”. I even play some first person shooter (single player) with gamepad, nothing wrong with it. Especially great with the gamepad support from Steam Input.


Despite all the controversies it is involved with (some are dumb to be honest), I really enjoy the show. I also like its a longer show and not over in 34 minutes. Besides the main attraction for most, the ads and trailers and announcements, the show respects the developers and give them a place to shine in person. The show is a celebration of videogames, with music orchestra and awards, personal speeches.
I wonder how many are here for the actual show, and how many are here for announcements only.


Tim Swiney said on the game product page there should be no disclosure of Ai usage in the games, in response to Steam “forcing” the disclosure of what is being used Ai for. Just shows how I will avoid Epic Games Store even more than before. There are plenty other reasons. Epic will not buy me as a “user” by giving me free games (however I do not blame anyone else doing so, free is a great deal to be honest).


I am surprised that Civilization 7 made it to top 9 of revenue on PC. I mean yes, an old beloved in depth strategy in its habitat shouldn’t surprise doing well. But I did not expect it do this well in today’s day and age. At least in the western region, tracked by a statistics tracker “Newzoo’s Game Performance Monitor”. For a comparison on Steam statistics for 2025 how these stats hold up, we have to wait a little longer.


I actually meant how it paid off to pay for 10 years. Denuvo is quite expensive as far as I know.


Its a bit weird. The game came out 10 years ago, which mean Square paid Denuvo 10 years long. The game was countless times on sale for 3 Euros on Steam: https://steamdb.info/app/225540/
SteamDB lowest recorded price is 2,99€ at -85%
Price seen 59 times, last on Nov 18, 2025 (29 days ago)
I have no clue how this paid off.


If you can imagine it, then its not worth it. :p Half-Life 3 will be unimaginable… I mean off course it will, yes?


There were so many suggestions and prediction about Half-Life 3, that I cannot take anyone doing it seriously anymore. There were suggestions Half-Life 3 could be announced at the Summer Games Fest in example. I don’t expect the game to launch with the system, despite it would be the “perfect” opportunity. But someone said it could, so people start believing it will. And off course they will write articles about rumors, because that generates hot link of clicks.
That is not what i was asking. I’m not negative here (if it sounds like). Besides supporting legacy old 32 bit libraries, are there reasons why someone want to go 64-bit only?