

This shouldn’t be a thing of luck, if you are prepared.
I’m here to stay.


This shouldn’t be a thing of luck, if you are prepared.


Given the end of Windows 10 and how many are not happy with Windows 11, its probably an thing the community themselves is responsible for. Also lot of popular YouTubers make videos about Linux, which surely contributes to the popularity increase of the topic in YouTube. I wouldn’t attribute this perceived change to YouTube itself.


Distrowatch list is just how many people click the page on Distrowatch. It’s not a general metric how many people use it.


How can you say a distribution is the best? There are lot of use cases where many distributions are optimized for. They are just not an allrounder general one like “Ubuntu” in example. There should be some categories, at least some popular categories like “Gaming” that is separate from “General Purpose” or “Server”.
I’m surprised Bazzite was not mentioned. I’m glad EndeavourOS was mentioned.


But what part does apply to the Steam app itself? I am aware of benefits of 64-bit. If you guys don’t know or don’t want to answer, then why even bother with replies like these? What is the 64-bit executable worth for the Steam app specifically? Besides getting rid of old libraries. Does the steam app has any benefits from 64-bit?


That is not what i was asking. I’m not negative here (if it sounds like). Besides supporting legacy old 32 bit libraries, are there reasons why someone want to go 64-bit only?
You just say it should not, but why? As said 160kbp ogg is for most people not distinguishable from uncompressed. I think it is worth archiving this, especially if it is in mass like this. Why do you stay away from VBR?


They don’t need to test two architectures, if there is only 32-bit. So that’s not a real point. And CPU extensions for a basically shop? Alright the Steam app is not just a store, that’s true, but it’s not like a game or low level library itself. So I am not sure if additional 64-bit only CPU extensions is a great reason.
I’m not convinced at the moment that this is a huge win. The biggest reason is being dependent on the older libraries, which in some environments is just nasty. I am also not against 64-bit only. It is just surprising how much demanding some users are and how hugely celebrated this is, if it actually doesn’t matter much in real world. As said, besides the library thing.
160kbps ogg is not exactly low quality. Most people can’t tell the difference between 160kbps ogg and lossless, nor do they have the equipment when listen to. And with huge amount of data like this, it might be impossible or too expensive or too time consuming for them to archive in lossless quality.
I agree, archiving audio files should be lossless when possible, but that is not a requirement. 160kbps ogg is “good enough”.
It is illegal to distribute these files. And they accept money, so it makes it even worse:
Donate to Anna’s Archive. Any amount helps!
Why wouldn’t it be?
VPN usually saves your IP too. And they have to give your IP address if requested by government. This might not be true for all countries and all VPN, but be mindful about this. I wouldn’t do anything illegal thinking its safe with a VPN.


What’s the benefit, besides having older 32-bit libraries installed and be dependent on them? I mean is there any other technical benefit of 64-bit only? It could use more than 4gb of RAM, but for Steam itself this shouldn’t be needed.


This is not negotiable. (It must happen.)
deleted by creator
Linux = Libre
MacOS = Jail


The only thing I care about is, its statistics for fun. For developers this is a helpful metric. As I see, I am not the only one who got feathered up with this statement. Glad there are some normal people here.


used a controller more than we’d like to admit
I don’t understand this statement. I mean it sounds like as if it was a bad thing you hide it or something… There is nothing to “admit”. I even play some first person shooter (single player) with gamepad, nothing wrong with it. Especially great with the gamepad support from Steam Input.


Despite all the controversies it is involved with (some are dumb to be honest), I really enjoy the show. I also like its a longer show and not over in 34 minutes. Besides the main attraction for most, the ads and trailers and announcements, the show respects the developers and give them a place to shine in person. The show is a celebration of videogames, with music orchestra and awards, personal speeches.
I wonder how many are here for the actual show, and how many are here for announcements only.
Well, you can try a Live CD for first contact. Or even a virtual machine, with a complete install of the operating system and desktop environment, without touching your actual system.