I’m not so sure about the latest versions, if they made local split screen better.
Black Ops 3 has the Kino der Toten map split screen but it doesn’t run full width. I’m pretty sure the same map on Black Ops 1 did run full width.
My favorite moments with these games were always playing locally, and having that keeps the game playable for as long as you own it and a working console.
yep, my favourite COD memories (almost the only, really) are MW2 with buddies, and lapping kino to high levels on split screen
I’m still not understanding, and I think this is just because what you’re describing is a really stupid thing, but are you actually saying that the local split screen is like a square aspect ratio or something?
When you say “it doesn’t run full width”, what do you mean? I’m not following either 😅 do you mean the split screen is vertical (i.e. side-by-side) rather than horizontal (i.e. one on top of the other)?
I’m not so sure about the latest versions, if they made local split screen better.
Black Ops 3 has the Kino der Toten map split screen but it doesn’t run full width. I’m pretty sure the same map on Black Ops 1 did run full width.
My favorite moments with these games were always playing locally, and having that keeps the game playable for as long as you own it and a working console.
yep, my favourite COD memories (almost the only, really) are MW2 with buddies, and lapping kino to high levels on split screen
I’m still not understanding, and I think this is just because what you’re describing is a really stupid thing, but are you actually saying that the local split screen is like a square aspect ratio or something?
When you say “it doesn’t run full width”, what do you mean? I’m not following either 😅 do you mean the split screen is vertical (i.e. side-by-side) rather than horizontal (i.e. one on top of the other)?
Here’s an example of the split screen not running at full width on Black Ops 3
https://youtu.be/FcNHlqup4tM
And here’s how it used to look on Black Ops 1: https://youtu.be/lnF2W-e7e8Q
That’s weird. Maybe it’s a performance issue, they squeeze a few more FPS with narrower views.
Oh, that’s strange! And you’re saying that this happens only on this map? The not-full-width thing, I mean?