Game is the Blue Prince.

  • lime!@feddit.nu
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    18 hours ago

    that’s sorta the nature of rng, it will make the experience very different for different people.

    • KaChilde@sh.itjust.works
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      18 hours ago

      True, but I feel like Blue Prince gets a lot of flack for its RNG, despite being part of the genre. I think it’s the lack of tangible upgrades between runs. Games like Binding of Isaac, Hades, or Balatro expand your arsenal between games with actual upgrades or perks. Blue Prince’s upgrades are pretty sparse, because what changes between runs is your knowledge of the house and the larger mysteries.

      • lime!@feddit.nu
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        18 hours ago

        my take on that is that it’s bullshit. when your metaprogression is based on knowledge, it’s dependent on letting players access that knowledge to begin with. personally it took me until day 40 to roll credits because i simply was not given the rooms i needed to understand the puzzles. i showed my gallery to a friend who got there much quicker and they noted that i was still missing some of the more basic rooms.

        the risk in rng-based games is always that someone gets shafted, and when the game is also story based, those people effectively get locked out of the story. the people thinking it did not deserve the reaction simply did not get the worst rolls.

        • justdaveisfine@piefed.socialOP
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          17 hours ago

          Mine was day ~75.

          The RNG finally started to loosen its grip around day 60 because it started giving me items and rooms I had never seen before that, as it turns out, were pretty essential.