I feel like you have never actually developed a game. Because what you’re arguing is just weird. It makes no logical sense.
A grey box is the very most basic of what a game will ever be, it never bears any resemblance to the finished product. It is the basis most fundamental interpretation of game mechanics and systems. The gray box has no bearing on the final result of the game.
No grey box contains any aspect of artistic intent, the art team are never even involved in its creation it’s always just developers doing things. Go look up some game blogs.
I feel like you have never actually developed a game. Because what you’re arguing is just weird. It makes no logical sense.
A grey box is the very most basic of what a game will ever be, it never bears any resemblance to the finished product. It is the basis most fundamental interpretation of game mechanics and systems. The gray box has no bearing on the final result of the game.
No grey box contains any aspect of artistic intent, the art team are never even involved in its creation it’s always just developers doing things. Go look up some game blogs.
A placeholder is more than a grey box and a placeholder for e g. Loading screens may influence the final drawing.