• Valmond@lemmy.world
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      2 months ago

      No problem 😁!

      Here’s something to add yo your burden; sharp libes and fuzzy lines!

      Your person has sharp lines all around and inside too, you can try to blend some of them on say the right side (or where they are supposed to be in shadow? Your take), taking away interest from that part, adding (automatically) interest to the remaining sharp lines.

      Uninteresting things, things far away (and sometimes moving things, depends what style you like), things going into shadow, fuzzy hair, are targets for a little bit of blending (“blurry”). And sometimes also a target for duller colors.

      When there are big distance differences (medium distance mountain vs sky, like in your painting) sharpness can add depth, but both the sky and the mountain can potentially themselves be blurry.

      I don’t know about digital media but I bet it can do some nice effects if applied carefully.

      • BallShapedMan@lemmy.worldOP
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        2 months ago

        I just saw a YouTube video talking about the same thing this morning lol, I’ll take a pass at it inside the character in this style.

        I’m not a big fan of depth of field applied to film and photos far too often so I probably won’t do it to the background. For the character it makes a lot of sense and I see that when I do a realistic portrait of someone.

        • Valmond@lemmy.world
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          2 months ago

          You already have a depth of field “caused” by the contrast of value in your person and the lighter background. Far away objects are gets lighter too so that helps.

          Everything is a balance of effects and choices about how much you use them, if at all, and that’s how you develop your own style!

          Cheers