I love the new area, I do think the bosses are a bit overtuned (especially the two new superbosses, but those should be a huge challenge), but I was also super rusty and on NG+5 so I can’t really say for certain.
Super cool stuff. All 5 new bosses kicked my shit in after I’d been steamrolling the rest of the game, only beat the new area boss and called it there - the new tower shit is way too much for me. Might edit my save back down to NG+ and see how they feel.
Not a fan of the Breaking Death nerf though, I will say that. It really cripples endgame autodeath builds. One of those changes where even if it were a bug, it’d been around so long that they should’ve let it stay as-is.
The studio is mostly ex-Ubisoft employees. So yeah, it’s their first game as that studio, but they’re by no means novice developers. Fair play to them for following their passion though, it’s paid off.
Hot damn that’s a serious update.
I am jealous of the high the devs must be feeling right now.
I love the new area, I do think the bosses are a bit overtuned (especially the two new superbosses, but those should be a huge challenge), but I was also super rusty and on NG+5 so I can’t really say for certain.
Super cool stuff. All 5 new bosses kicked my shit in after I’d been steamrolling the rest of the game, only beat the new area boss and called it there - the new tower shit is way too much for me. Might edit my save back down to NG+ and see how they feel.
Not a fan of the Breaking Death nerf though, I will say that. It really cripples endgame autodeath builds. One of those changes where even if it were a bug, it’d been around so long that they should’ve let it stay as-is.
And it’s their first game. A truly WTF moment in gaming history… in a good way I mean.
The studio is mostly ex-Ubisoft employees. So yeah, it’s their first game as that studio, but they’re by no means novice developers. Fair play to them for following their passion though, it’s paid off.
I think the guys starting the project were new. They might have hired experts along the way.
The main guy that started it left Ubisoft, they also hired contractors as needed.
https://www.mobygames.com/person/774198/guillaume-broche/credits/
https://www.bbc.com/news/articles/c078j5gd71ro
It sounds like most of the studio is junior, there’s an interesting story behind the game!