I find that I prefer playing games on my PS5 so that I’m not battling Windows updates, spending a bunch of time tweaking settings, etc. But the shooter genre is something I’m finding very difficult on a controller. I grew up playing Unreal Tournament, Quake, etc., and I find it extremely easy to jump into games like Titanfall 2, Doom Eternal, Arc Raiders, and more on PC. But when I go to play them on console, it’s very very challenging. Returnal is something that I would breeze through like it was nothing on PC. But I like the plug and play nature of console, plus being able to play on my couch easily. The controller effects are fun too. But every time I miss a dumb shot on a suicide bomber enemy, it makes me frustrated. Same thing with Control, Horizon Zero Dawn, and any other game that makes you aim.
Is there a trick to it that I am missing?


The trick to Returnal, specifically, is to turn the aim asssist to max, and then also go into Accessibility options and make the crosshair as large as possible; the aim assist works off what’s inside tye crosshairs, so if you make it the size of the whole screen, you can’t really miss.
Control you just gotta be good. It’s aim assist fucking sucks. But that’s for the Service Weapon; you really should be meleeing and using telekinesis as your main damage output, and those do get a good aim assist.
Horizon also has great melee and aim assist, tho it’s aim assist doesn’t move the xhair onto things, it moves your arrows toward the target instead. Just keep the circle near enough to what you want to hit.
Also: Hella games support M&KB on PS5 and the PS5 now supports a heap of peripherials. Even my shit-ass Logitech K140 set works if I plug the wireless dongle into the PS5 when it did not work when I got the PS5.
Edit: Oh, also many games on the console have the option to use the gyro controls to aim. That can be a big help for some.