With windows 11 not supporting 32 bit the librarys will slowly start become stale and more work would need to be done to upgrade or patch issues that arise. In theory any program should be forward compatible but steam is still active and needs to be a moving target. but what would be the point supporting an architecture that the os isn’t even supporting.
That is not what i was asking. I’m not negative here (if it sounds like). Besides supporting legacy old 32 bit libraries, are there reasons why someone want to go 64-bit only?
With windows 11 not supporting 32 bit the librarys will slowly start become stale and more work would need to be done to upgrade or patch issues that arise. In theory any program should be forward compatible but steam is still active and needs to be a moving target. but what would be the point supporting an architecture that the os isn’t even supporting.
That is not what i was asking. I’m not negative here (if it sounds like). Besides supporting legacy old 32 bit libraries, are there reasons why someone want to go 64-bit only?