Yeah, that’s part of why it was so disappointing! Hah. I had a really good time with Kingmaker, really the only big complaint I had about it was the encounter density. Just far, far too many fights. The kingdom management fell off the rails at the end, too, but at least that was a pretty small part of the game. So I figured I’d love WotR. Most of my complaints are with the story (especially since I loved Kingmaker’s villain, so that’s a tough bar to clear), not the gameplay, but yeah, so much of it didn’t land for me.
The amount of fights wouldn’t be so bad either if the encounter design wasn’t so bad. Especially towards the endgame it just felt like Owlcat absolutely hate their players. Both HATEOT and the endgame sucked, and that’s coming from someone who was earned beforehand to put Blind Fight on every single character. That being said there were parts I really enjoyed - the whole Vordakai arc was great I thought.
Shame to hear that about the story. That’s the part that always made me hesitant about WotR too - I tend to prefer more grounded narratives over epic godslaying adventures.
Yeah, that’s part of why it was so disappointing! Hah. I had a really good time with Kingmaker, really the only big complaint I had about it was the encounter density. Just far, far too many fights. The kingdom management fell off the rails at the end, too, but at least that was a pretty small part of the game. So I figured I’d love WotR. Most of my complaints are with the story (especially since I loved Kingmaker’s villain, so that’s a tough bar to clear), not the gameplay, but yeah, so much of it didn’t land for me.
The amount of fights wouldn’t be so bad either if the encounter design wasn’t so bad. Especially towards the endgame it just felt like Owlcat absolutely hate their players. Both HATEOT and the endgame sucked, and that’s coming from someone who was earned beforehand to put Blind Fight on every single character. That being said there were parts I really enjoyed - the whole Vordakai arc was great I thought.
Shame to hear that about the story. That’s the part that always made me hesitant about WotR too - I tend to prefer more grounded narratives over epic godslaying adventures.