I played the game since 0.29 (released in August 2022) splatting hundreds of characters in all sorts of ways. One of them even touched the Orb but didn’t live long enough to escape (ironically, it was another mountain dwarf). This run, I did something different: I actually started using my god’s abilities in any viable situation.

It was a fun run, and I’m really surprised that the escape sequence isn’t that difficult! For some reason I thought it would be really difficult. With that said I did it with 10 !haste and 11 ?blinking so maybe I’m just lucky :D

The hardest parts were probably Depths and Zot (although amusingly Z:5 was pretty easy) because the lack of resistances (particularly rElec and rCorr) was VERY noticeable.

I didn’t want to do any late-game optional branches except for Elf (because Depths is scary and I rather grind a bit before it) but I found the dreamshard necklace and figured it’d be more useful on the run than my amulet of faith so I went to Crypt to grind Nem’s piety a bit (wasn’t needed at all in the end).

Anyway, here’s my character file for the curious: https://pastebin.com/6NhHY03U

Happy new year crawlers!!

      • Artwork@lemmy.world
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        8 hours ago

        Apologies, but why even mention “free” and “free-beer” terms the first time someone has a desire to dive in such miracles… or ineffably magnificent work of lore, characters, items, balances… art? How low should you even look at such art to even consider the hecking price almost instantly…?


        The title has been in development since the very Crawl and Dungeon Crawl of 1997, 1995, or even before that…

        Dungeon Crawl Stone Soup
        Copyright 1997-2025 Linley Henzell, the dev team, and the contributors
        Source (License)

        There are numerous contributors, programmers, artists, donators…
        The Universe is close-related to Rogue, Hack, and Moria of 1983.

        Some of the Crawl developers hang out on the #crawl-dev IRC channel on Libera: ircs://irc.libera.chat:6697/#crawl.

        The current binaries are cross-platform, support TTY (terminal), web (“WebTiles” or “web-tiles”, former “NetTiles”), and desktop-native (“tiles”; SDL - the library) portals to adventure the universe…
        You may self-host any of course, including web-tiles, but due to how authentication is organized since the beginning still, the current version authentication is based on the operating system, and you may want to isolate that in containers nowadays; there are examples.

        Some hosts support live-streaming, e.g.: https://underhound.eu:8080/#lobby

        Relatively recently, when someone asked about artwork contributions in the IRC channel, they updated the contribution guide, too!

        Submitting artwork

        If you want to submit artwork (tiles, icons, splash screens) for consideration, you can link it to us in #crawl-dev, or you can open a github issue, or you can submit a pull request.

        If you’re doing tiles art, or splash screen art, then it’s recommended to look at our existing artwork and try to match the general style presented there. This is not a hard-and-fast rule, and clear improvements are always welcome.

        Source

        If not hard art work-wise, some do donate, too:

        Q: Does DCSS accept donations?
        The DCSS dev team doesn’t currently accept donations. The online server admins, some of whom are DCSS devs themselves, kindly pay all server costs. See your online server’s lobby page for the admin’s contact info if you’d like to offer them a donation. You can donate to me if you’d like to support my dev work and stream.
        Source

        There have been discussions for release at Steam, too, relatively similar to Dwarf Fortress or Xonotic even have.


        I am sorry, but… how may not you even heard about Dungeon Crawl hearing about the genre almost everywhere…

        And… again… money? What does “free” mean? How is that even related here…?

        • Lucy (PieFed edition) [she/faer]@piefed.blahaj.zoneOP
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          6 hours ago

          Because, if it’s free, you can just try it out, no? Some people (including me) are broke and need to carefully manage their expenses. It often means I wait for months before getting a new game, however much I desire it. A free game though? I can check it out at any moment, as long as I have a time for myself.

          It would be nice to live in a naive world where I can just get whatever I want, whenever I want to.

          I am sorry, but… how may not you even heard about Dungeon Crawl hearing about the genre almost everywhere…

          I’m not sure what you mean by that. Of course I know about Dungeon Crawl and its genre…