• Skullgrid@lemmy.world
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    9 hours ago

    … OK, I read masters of doom. Quake had a vision, that vision became daikatana.

    The problem was that Romero couldn’t bring everyone on board, because it was too complex and they slapped whatever everyone did together; hence the random design

      • Skullgrid@lemmy.world
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        9 hours ago

        Sure. It can be true for both games :)

        Although, I did play and learn about Rise of the Triad, which is what Tom’s vision for the Wolfenstein 3d sequel turned into, and it was still a run and gun shooter.

        EDIT : I suggested quake because you said you were unsure :)