The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 12 hours agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square57fedilinkarrow-up1453arrow-down14
arrow-up1449arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 12 hours agomessage-square57fedilink
minus-squareTachyonTele@piefed.sociallinkfedilinkEnglisharrow-up2·8 hours agoHe’s talking to publishers
He’s talking to publishers