The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 12 hours agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square57fedilinkarrow-up1453arrow-down14
arrow-up1449arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 12 hours agomessage-square57fedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up8·7 hours agoYou gotta understand. This was 1994. Graphic design wasn’t invented yet.
You gotta understand. This was 1994. Graphic design wasn’t invented yet.