I like all the online features that aren’t invasions.
Invasions, however, are simply punishing me for reviving. I don’t seek out PvP, which means I don’t have all the techniques they use for cheap crits, I don’t have a PvP focused loadout (I tend to go for slow weapons and I’m usually not all that optimized), etc., etc., so when I get invaded it’s mostly ‘Welp, this run is a loss. Better die somewhere I can get back to.’ I know I’m going to get one-shotted with some OP weapon from someone who fishes out a lagstab, and it’s been that way since Demon’s Souls.
I like all the online features that aren’t invasions.
Invasions, however, are simply punishing me for reviving. I don’t seek out PvP, which means I don’t have all the techniques they use for cheap crits, I don’t have a PvP focused loadout (I tend to go for slow weapons and I’m usually not all that optimized), etc., etc., so when I get invaded it’s mostly ‘Welp, this run is a loss. Better die somewhere I can get back to.’ I know I’m going to get one-shotted with some OP weapon from someone who fishes out a lagstab, and it’s been that way since Demon’s Souls.
…just use the item that nullifies it completely?
invasions havent been proper invasions since DS2