• DupaCycki@lemmy.world
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    18 hours ago

    Personally I was never interested in GTA 6 to begin with, but this cemented my decision not to buy it under any circumstances.

    • FatVegan@leminal.space
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      14 hours ago

      I kinda was. But now it has been so long and the more that i think about it, the more i realise how much i hate what they did with gta5, or gtao to be specific. I hope to pirate it to fuck around a bit, i do not plan to give them any money

  • Rhoeri@piefed.world
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    1 day ago

    And they don’t need to. Just like we don’t need to give them a reason why we’re not going to buy their shit any more.

    • Squizzy@lemmy.world
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      23 hours ago

      Cant imagine its the case that they dont need to, only some shit hole country would not have basic employee rights

      • iegod@lemmy.zip
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        17 hours ago

        You can’t exactly force a company to employ someone. Even in a pro-labor-rights country the employer would be free to terminate. The termination would come with all sorts of employee benefits of course.

        • Squizzy@lemmy.world
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          3 hours ago

          This is uninformed bullshit. You are wrong and talking with authority on something you clearly know nothing about, I can only assume you live somewhere without employee protections and rights.

        • 6nk06@sh.itjust.works
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          17 hours ago

          Even in a pro-labor-rights country the employer would be free terminate

          That’s false and you know it. Or it’s a lie for some reason.

          • iegod@lemmy.zip
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            17 hours ago

            Honestly curious why you believe otherwise. Termination without cause is absolutely allowed, and again, comes with legal provisions for the employee. In Ontario, Canada, for example, this manifests in severance pay.

            I’m not super well versed in EU practices so perhaps it’s even more strict but fundamentally if a company cannot afford to retain an employee they must have the ability to let them go.

            • anomnom@sh.itjust.works
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              17 hours ago

              Germany is famous for employing people part time, and then the state compensates the employees when not working. This is done to keep people that the company otherwise couldn’t afford, employed.

            • 6nk06@sh.itjust.works
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              17 hours ago

              Forbidden in France and I guess most of Europe.

              If a company cannot afford to retain employees, it’s a very long process with lawyers and you dont get to choose who leaves.

    • rumba@piefed.zip
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      2 days ago

      I do worry about the longevity of unionization in the gaming industry. There’s a lot of churn and high demand for the positions. There’s remote work now, scabs don’t even need to show up to cross the picket line.

      • Katana314@lemmy.world
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        2 days ago

        I mean, when they work indie, they don’t need to unionize.

        We probably won’t see unions; just a collapse of AAA. The Game Awards this year was a joke with only about 3 big contenders, and most were regarded as “indie”.

        • Tar_Alcaran@sh.itjust.works
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          2 days ago

          There are only two types of games nowadays. Everything that isn’t AAA is labelled “Indie”, even when they’re with major publishers and have three dozen devs and a hundred externals.

          • Katana314@lemmy.world
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            2 days ago

            Right, but if you try to follow a more strict definition that mostly follows 2D games developed by a single person, even their publishing framework ends up encompassing dozens if not hundreds of people. It’s become hard to make that definition strict. At the very least, very few notable games are made by the really big labels: Ubisoft, 2K, EA, etc.

  • ripcord@lemmy.world
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    1 day ago

    Oh, fucking fuck off with your “deeply concerning”, Starmer. Fucking useless politicians. Actually do something.

      • PoliteDudeInTheMood@lemmy.ca
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        1 day ago

        But we still have to wait for a year after the console release. So they can make money off everyone who won’t get it for free

      • hancock@retrolemmy.com
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        18 hours ago

        Dont do it, if you play it youll talk about it, interact with things thatll make it popular. Ignore it completely

    • Clent@lemmy.dbzer0.com
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      1 day ago

      I made that note when gta 5 killed off the storyline expansions.

      I was never interested in world of war craft with cars.

      • SCmSTR@lemmy.blahaj.zone
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        1 day ago

        It would have been good if not for horrible load times, hostile balancing, and a live service slow grind model built to sell in game currency. The soullessness of it is why it was bad.

  • Gravitywell.xYz@sh.itjust.works
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    2 days ago

    I know why, its this one really cool trick for increasing shareholder value. Give it another quarter and that line will be going up up up!

  • LostWanderer@fedia.io
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    2 days ago

    They never will give us a convincing reason for those firings; which is why we shouldn’t buy Rockstar Games and support the devs if they set up Go Fund Mes!

    • SCmSTR@lemmy.blahaj.zone
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      1 day ago

      Don’t stand for it. Be more aware and stop paying for bad behavior.

      And stop kids that don’t know any better from getting sucked into it, too.

      • Lexi Sneptaur@pawb.social
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        20 hours ago

        I just buy whatever games come out that strike my fancy. It’s an industry problem that can only be solved by unionization.

        • SCmSTR@lemmy.blahaj.zone
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          18 hours ago

          I’m not sure even that would fix it. It’s clearly a capitalism-needs-to-learn-what-actually-makes-games-good problem. Unionization might be the real-world fix, but I’m worried that, even with that, getting a company to create unique games that are fun and high value to gamers could be out of purview.

          It’s a money-people in charge problem, the same way that money-people are in charge of things like healthcare. I’m really not sure that unionizing a publicly traded company will have more effect than just changing who is being told what medical procedures are authorized, or in gaming’s case: what decisions to implement to make the investors more money.

          And now that this structure has been in place long enough and has gotten so ingrained in the surrounding structures, like education and standard business practices and expectations, and also in culture, it’s going to take more than unionization. Maybe if the whole industry suddenly unionized and had a very clear goal of telling the bean counters to collectively fuck off, but good luck with that happening. We’d all like to see that happen.

  • e8CArkcAuLE@piefed.social
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    2 days ago

    maybe they had mapped out and developed this storyline about a weirdly orange-coloured real-estate tycoon that lives in a Mediterranean style villa called “Lago-a-mar” but somehow they had to throw all that out and start all over.

    the unionbusting is just a coverup!

  • Nioxic@lemmy.dbzer0.com
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    2 days ago

    Maybe the reason is theyre terrible shitty people and rockstar doesnt wanna ruin their chances of a new job

    /s

  • BotsRuinedEverything@lemmy.world
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    1 day ago

    Because GTAV made over $700 million last year on 12 year old ip. They are in absolutely zero rush to release a sequel that may or may not flop in an era when it’s clear that 90-100% of programming jobs will be eliminated within a decade.

    Every programmer they replace with ai now is one less bonus to pay out after release.

    • Echo Dot@feddit.uk
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      1 day ago

      I’m guessing you haven’t actually seen the output from AI because you absolutely cannot replace humans with yet

        • Echo Dot@feddit.uk
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          17 hours ago

          Yeah my company is going through this at the moment. I’m super duper hoping I get fired because I’ve worked for the company long enough that I’ll get an a bit over a year worth of severance. That’s just about long enough for them to realise that they actually need us and then they can rehire us back at a higher rate. As per established process.

          It’s going to be excellent.

      • BotsRuinedEverything@lemmy.world
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        1 day ago

        So you think that 90-100% of programming jobs WON’T be replaced by AI within a decade? I realize there are limitations but I think exponential growth is difficult to see within the first three years. We are currently in year three.

        • Echo Dot@feddit.uk
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          1 day ago

          No I don’t. I’m sure C suite executive think that’s the case, but every time they’ve tried it they’ve always had to back pedal and hire the human staff back.

        • Flamekebab@piefed.social
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          23 hours ago

          So you think that 90-100% of programming jobs WON’T be replaced by AI within a decade?

          Stop, stop, I can’t breathe!

      • Flamekebab@piefed.social
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        23 hours ago

        If so, is it any good?

        I imagine if one writes janky spaghetti then it’s easy to think that LLMs will result in redundancy. My experience is that they’re like having an over-enthusiastic junior who doesn’t learn. Useful when one can’t be bothered to write something with very limited scope but is quickly out of their depth on anything involved.

        • rmrf@lemmy.ml
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          11 hours ago

          Yeah. AI 100% makes me more productive and by a good bit. I used it to write a section of code today to export all the information my program gathers about a system to a json file. Woulda taken me 20 minutes but chatgpt did it in seconds.

          It also, in the same snippet, introduced a breaking change I didn’t ask for in the original code. I only copied the json part; I just happened to notice the change in the code it wrong. It added a fork bomb lol

          • Flamekebab@piefed.social
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            5 hours ago

            That’s the thing though - I find that what it saves me in time writing it costs me in reviewing. I hate reviewing.