Not everyone plays games the same as you or even for the same reason.
If I get frustrated with a game, because I have to repeat the same part over and over, I just quit and go play a different game. Doing the same thing is boring. And life is already frustrating enough, I play games to relax and enjoy myself.
I am not on a quest to prove you wrong over me being right.
Do as you will, it is your life.
But it is through learning from small, inconsequential things like games, of any kind, to deal with controversial or unpleaseant feelings that many kids acquire coping mechanisms to handle real life situations. Situations with no cheat code, dificulty setting or pay-to-win mechanisms.
Wanting an escape, a tension release valve is fine. Just pick the right one.
People play games for different reasons. A lot of people play games to relax, and challenge themselves doing serious stuff. It’s literally fine for things like cheats to exist (and there’s no such thing as cheating for singleplayer games anyway). If someone wants to make their singleplayer game easier, or to skip a particularly hard section, or whatever, it doesn’t affect anyone else in any way, so let them.
Then don’t play dark souls. It’s inherently a frustrating game series, on purpose. I like to get gud and if some asshole puts AI into the game that takes over when I am stuck for a while I’d be upset. But tbh I wouldn’t even buy the game that has this in it. I’m not interested in training LLMs with my gaming skllls.
No, that is how you expect to play a game.
Not everyone plays games the same as you or even for the same reason.
If I get frustrated with a game, because I have to repeat the same part over and over, I just quit and go play a different game. Doing the same thing is boring. And life is already frustrating enough, I play games to relax and enjoy myself.
I am not on a quest to prove you wrong over me being right.
Do as you will, it is your life.
But it is through learning from small, inconsequential things like games, of any kind, to deal with controversial or unpleaseant feelings that many kids acquire coping mechanisms to handle real life situations. Situations with no cheat code, dificulty setting or pay-to-win mechanisms.
Wanting an escape, a tension release valve is fine. Just pick the right one.
People play games for different reasons. A lot of people play games to relax, and challenge themselves doing serious stuff. It’s literally fine for things like cheats to exist (and there’s no such thing as cheating for singleplayer games anyway). If someone wants to make their singleplayer game easier, or to skip a particularly hard section, or whatever, it doesn’t affect anyone else in any way, so let them.
You get it. The people I know who refuse to learn small things to get ahead are always the ones who have bad coping mechanisms.
Then don’t play dark souls. It’s inherently a frustrating game series, on purpose. I like to get gud and if some asshole puts AI into the game that takes over when I am stuck for a while I’d be upset. But tbh I wouldn’t even buy the game that has this in it. I’m not interested in training LLMs with my gaming skllls.