There’s a moment, early on in Mirror’s Edge, where the game stops explaining itself and lets motion do the talking.

  • BurntWits@sh.itjust.worksM
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    1 day ago

    I loved this game. The sequel was actually pretty decent too, but nowhere near as good as the first imo. A rare case of a branch of EA making a good game that doesn’t just feel like a cash grab. Maybe that’s because it was made in 2008 though.

    • 9point6@lemmy.world
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      1 day ago

      Great gameplay, but also a great soundtrack and general world aesthetic too

      All neatly packaged in a game that doesn’t outstay its welcome

      Hard to imagine EA making anything like this today

    • B0NK3RS@lemmy.worldOP
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      1 day ago

      Catalyst is pretty good but I think making it more open takes away the urgency of free running, and that’s the most important part.

      • BurntWits@sh.itjust.worksM
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        1 day ago

        Yeah, I’d probably agree with that. Some games are just better being tighter and more closed off. I love open world and semi-open world games but it’s not always appropriate.