alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agoValve spent 2025 ripping apart Deadlock and putting it back together, and it delivered better live service than most live service gameswww.pcgamer.comexternal-linkmessage-square30fedilinkarrow-up1115arrow-down15
arrow-up1110arrow-down1external-linkValve spent 2025 ripping apart Deadlock and putting it back together, and it delivered better live service than most live service gameswww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agomessage-square30fedilink
minus-squarewarm@kbin.earthlinkfedilinkarrow-up16arrow-down5·2 days agoI’d like to try it in first person. Third person fucking sucks for shooters.
minus-squarewarm@kbin.earthlinkfedilinkarrow-up1·10 hours agoyah see: team fortress, overwatch 3rd person is for selling skins.
minus-squareCoelacanth@feddit.nulinkfedilinkEnglisharrow-up17·2 days agoI thought so too at first, but I actually don’t think the movement aspect of Deadlock would feel as good in first person.
minus-squarewarm@kbin.earthlinkfedilinkarrow-up4arrow-down1·2 days agoIt would, at least with the initial cast. I don’t know if they have added any movement creep kind of stuff since. Overwatch had hyper mobile characters and worked well, even with its low FOV (it really needed higher FOV).
I’d like to try it in first person. Third person fucking sucks for shooters.
nah
see: Gunz: the duel
yah
see: team fortress, overwatch
3rd person is for selling skins.
I thought so too at first, but I actually don’t think the movement aspect of Deadlock would feel as good in first person.
It would, at least with the initial cast. I don’t know if they have added any movement creep kind of stuff since.
Overwatch had hyper mobile characters and worked well, even with its low FOV (it really needed higher FOV).