What I heard on the ground floor from various system integrators, components manufacturers, and other companies, is memory supply has been tied up for all of 2026, and that shortages could last as long as until 2031.

Sure it’s scuttlebutt but wouldn’t surprise me as being true.

  • thingsiplay@lemmy.ml
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    6 hours ago

    My old computer is 16gb DDR-3, as I used it long time before jumping over to 32gb DDR-5 based systems. And thanks to consoles and rising handhelds (first gen Steam Deck <3), 16gb will be still the base floor for long time it seems.

    • neon_nova@lemmy.dbzer0.com
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      6 hours ago

      I really hope tha devs target the steamdeck as a baseline for all future games.

      I love it when they have a steamdeck graphics profile too.

      • thingsiplay@lemmy.ml
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        5 hours ago

        The only problem is the current most used AAA game engine Unreal Engine 5. It is not very good for low end hardware, as the system and developers struggle to optimize it. Even the best devs struggle. But they can’t afford to require high end or just mid PCs. Handhelds become quite popular now. Devs want to make games run on Switch 2, which is beneficial as whole because it has to run under constraints of the system and environment.

        Given that RAM prices may stay this expensive, my prediction is that developers absolutely have to make their games run on less powerful hardware (and on 16gb). I wonder how the Steam Machine (PC from Valve) will impact developers focus on Steam Deck.