The jobcuts will impact about 10% of Meta’s hardware division, including teams working on Quest VR headsets and the Horizon Worlds virtual social platform.
There’s practically no moat right now for VR operating systems. Meta had the closest because of their studios. Wide open again for Valve and SteamOS/Linux
In the VR modding scene for games (things like Minecraft Java edition being playable with an Index), SteamVR/OpenXR has become the defacto standard already, and in games like VRChat, the vast majority of high quality content needs a PC with SteamVR running to have it function.
VR will probably remain a dedicated niche for a long time, but innovation and embracing open standards will continue to happen :)
There’s practically no moat right now for VR operating systems. Meta had the closest because of their studios. Wide open again for Valve and SteamOS/Linux
If anyone’s ever going to be able to crack the secret to widespread adoption of VR, I think it’ll be Valve.
In the VR modding scene for games (things like Minecraft Java edition being playable with an Index), SteamVR/OpenXR has become the defacto standard already, and in games like VRChat, the vast majority of high quality content needs a PC with SteamVR running to have it function.
VR will probably remain a dedicated niche for a long time, but innovation and embracing open standards will continue to happen :)