• Stupendous@lemmy.world
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    5 hours ago

    There’s practically no moat right now for VR operating systems. Meta had the closest because of their studios. Wide open again for Valve and SteamOS/Linux

    • AnchoriteMagus@lemmy.world
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      4 hours ago

      If anyone’s ever going to be able to crack the secret to widespread adoption of VR, I think it’ll be Valve.

      • Truscape@lemmy.blahaj.zone
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        4 minutes ago

        In the VR modding scene for games (things like Minecraft Java edition being playable with an Index), SteamVR/OpenXR has become the defacto standard already, and in games like VRChat, the vast majority of high quality content needs a PC with SteamVR running to have it function.

        VR will probably remain a dedicated niche for a long time, but innovation and embracing open standards will continue to happen :)