• Echo Dot@feddit.uk
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    6 days ago

    ChatVR, RecRoom, Roblox, BattleBit, Project Loom (Which Google killed for no reason, but it wasn’t because of lack of success), and of course the OG, Second Life.

    Hell you could even make the arguement for Elite Dangerous and Star Citizen if they ever finish it.

    Some of those projects haven’t just been successful they’re so successful that they are starting to affect government policy.

      • Echo Dot@feddit.uk
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        5 days ago

        Do you even know what we’re talking about? Have you ever played any of those games, they are very much in the style of what meta where trying to do.

        If you took Meta’s description of what the “Metaverse” is and then looked at chatVR it’s basically the same product.

        • ParlimentOfDoom@piefed.zip
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          20 hours ago

          Yes I have. And they all act as independent games, not the centralized hub for all work and play “ready player one” style that meta was pitching this whole things as. Those non meta products being semi successful games doesn’t mean the overarching master plan for the metaverse was ever feasible, or even desired. Facebook didn’t have a good game to tout in the end, let alone the rest of it. Despite the billions they spent on whatever the fuck they spent it on.

          It really seems YOU don’t know what we’re talking about.