How did we get here?
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The completely unfounded death of MSAA in modern games is devastating. It was (and still is!!!) so much better than every alternative.
Turns out the death of MSAA was actually quite founded! Here’s a great Digital Foundry video on anti-aliasing piped link | youtube
tl;dw MSAA only affects geometry, so while it worked fine for older titles, it can’t handle textures, normal maps, shading etc.
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