This is correct. It has nothing to do with the underlying screen tech (it does NOT require an electron gun), but on the refresh timing.
If your emulator can tune the gun read to the screen lag, you theoretically could interrupt emulation during the blackout frames to give the gunna chance to see them, although this would almost certainly reveal the effect to the player.
This is correct. It has nothing to do with the underlying screen tech (it does NOT require an electron gun), but on the refresh timing.
If your emulator can tune the gun read to the screen lag, you theoretically could interrupt emulation during the blackout frames to give the gunna chance to see them, although this would almost certainly reveal the effect to the player.
You can actually do it in hardware. There’s ROM hacks for the NES that let you use the light gun on LCD monitors.
Oh sick I didn’t even think about romhacks, that’s probably a much easier/better way to do it!