XR indie Flip Axis Studios announced a multiplayer VR skateboarding game that promises to bring actual skating action to Quest 3 and SteamVR—minus the risk of rolled ankles and broken limbs.

Called Virtual Skate, the newly announced VR game is said to evolve skateboarding games by “giving players full 3D control over their feet—directly with their hands.”

It’s also set to include a physics-based system, letting you control the board and style tricks in “ways not possible with canned animations,” the studio says.

Info is still thin, however the teaser shows off an in-game recording feature so you can capture your friend’s tricks when in multiplayer.

There’s no launch date yet, however the studio says it’s coming “soon” to Quest 3 and SteamVR headsets.

  • Mossy Feathers (She/They)@pawb.social
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    9 days ago

    Imo there are two things that every VR game needs but very few have:

    1. The ability to import a custom player model. I know this gets weird when the game has different armor pieces, mounts gear on the player’s body, and things like that. However, this, imo, is something that any VR game should have if the main character’s appearance isn’t important. Games like Myst or H^3 should have the ability to import custom models; meanwhile Bugsnax VR is okay without it.

    2. FBT support. Even if FBT doesn’t actually do anything special, it still helps with immersion. It drives me crazy how attempting to lean in some VR games will result in you falling off cliffs due to your VR feet typically being placed directly under you. I want to peak around a corner or look over a ledge, why can’t I do that without exposing myself or falling to my death?