I’ve managed to stall starting Act 3 of Clair Obscur: Expedition 33 for an entire week. I’m in this position I get into sometimes with games where I completely avoid starting the final stretch of the story because I love the game so much that I just don’t want it to end. I’ve probably done every bit of side content at this point, vacuumed every optional area and explored every inch of the map - besides the last one I unlocked that starts Act 3 proper. I’m now grossly overleveled and overpowered for the main story, so much so that I need to work out ways to gimp myself to make the story bosses more impactful.
Anyway, the game is absolutely amazing and you should play it. It will make a very compelling case for Game of the Year, and it is certainly one of the best games I’ve played. I run out of superlatives when talking about this game, from the art direction to the story to the music and the voice acting (in both English and French, both are stellar!) to the combat and gameplay design, every piece that matters hits it out of the park.
Yes, you are some AA-jank every now and then. The lip syncing isn’t great. But you know what? None of it actually matters.
I have confessed my sins previous weeks so I forgot about adding a disclaimer about the same game this week. You can’t be patient all the time, sometimes it’s fun to participate in the zeitgeist. This game is good enough to merit it, it’s not even a full price game to begin with and they even had a release week sale.
I’ll be back to the regularly scheduled programming soon enough. I have my Mankind Divided playthrough to return to and I have already installed F.E.A.R. as my next game.
Price isn’t the only consideration with patient gaming, there are also features and bugs to think about. It’s a good game, but there are lingering issues–softlocks (brutal in a game without manual saves), crashes, and especially sound problems–that I think would warrant patience for some players, especially on PC.
I haven’t heard about the soft lock, but the game keeps rolling autosaves for quite a while. I can usually go back a couple of hours, so unless it’s one of those things where you don’t realise you’ve been soft locked until way later you should be okay.
I’m with you in general, and I’m typically a patient gamer. However, sometimes you just want to be part of the conversation, even if it means eating a bug or crash or two. I played Elden Ring on release day a couple of years ago and it was an amazing experience to discover the game alongside everyone else back when the wikis weren’t even filled out. I also played BG3 on release and while it was objectively a way worse experience than playing it now would be, it was still worth it to me to be able to participate in the whole world talking about that game for a couple of months proceeding its release.
I’ve managed to stall starting Act 3 of Clair Obscur: Expedition 33 for an entire week. I’m in this position I get into sometimes with games where I completely avoid starting the final stretch of the story because I love the game so much that I just don’t want it to end. I’ve probably done every bit of side content at this point, vacuumed every optional area and explored every inch of the map - besides the last one I unlocked that starts Act 3 proper. I’m now grossly overleveled and overpowered for the main story, so much so that I need to work out ways to gimp myself to make the story bosses more impactful.
Anyway, the game is absolutely amazing and you should play it. It will make a very compelling case for Game of the Year, and it is certainly one of the best games I’ve played. I run out of superlatives when talking about this game, from the art direction to the story to the music and the voice acting (in both English and French, both are stellar!) to the combat and gameplay design, every piece that matters hits it out of the park.
Yes, you are some AA-jank every now and then. The lip syncing isn’t great. But you know what? None of it actually matters.
It’s a wonderful, wonderful game.
I will probably play it, but this is not patient at all.
I have confessed my sins previous weeks so I forgot about adding a disclaimer about the same game this week. You can’t be patient all the time, sometimes it’s fun to participate in the zeitgeist. This game is good enough to merit it, it’s not even a full price game to begin with and they even had a release week sale.
I’ll be back to the regularly scheduled programming soon enough. I have my Mankind Divided playthrough to return to and I have already installed F.E.A.R. as my next game.
Price isn’t the only consideration with patient gaming, there are also features and bugs to think about. It’s a good game, but there are lingering issues–softlocks (brutal in a game without manual saves), crashes, and especially sound problems–that I think would warrant patience for some players, especially on PC.
I haven’t heard about the soft lock, but the game keeps rolling autosaves for quite a while. I can usually go back a couple of hours, so unless it’s one of those things where you don’t realise you’ve been soft locked until way later you should be okay.
I’m with you in general, and I’m typically a patient gamer. However, sometimes you just want to be part of the conversation, even if it means eating a bug or crash or two. I played Elden Ring on release day a couple of years ago and it was an amazing experience to discover the game alongside everyone else back when the wikis weren’t even filled out. I also played BG3 on release and while it was objectively a way worse experience than playing it now would be, it was still worth it to me to be able to participate in the whole world talking about that game for a couple of months proceeding its release.
I’ve had the soundtrack on loop for weeks. It is so damn good. Lorien Testard really captured the feel of the world.
https://www.youtube.com/playlist?list=OLAK5uy_lJbuSXw4Bfo2tDlP6s_CNznTfYGe0GEBM
Probably the best soundtrack I’ve heard in a video game, period. He talks about composing for the game here (and likely in many other outlets).