From 1990 to 2000, AA capacity in watt-hours basically doubled. Which did mean anything you had could have modern batteries, since you’d just… buy new batteries.
This is mostly how the DMG Game Boy needed 4 AAs and the Game Boy Pocket got away with 2 AAAs.
From 1990 to 2000, AA capacity in watt-hours basically doubled. Which did mean anything you had could have modern batteries, since you’d just… buy new batteries.
This is mostly how the DMG Game Boy needed 4 AAs and the Game Boy Pocket got away with 2 AAAs.