kinda wacky how most games run better on linux but the devs fuck us by using anti-cheat that doesn’t work and makes the game not run
Anti cheat with kernel privileges? no, thanks.
i have no problem with privileged code or trusted computer code as long as it’s open source, open protocols and managed by an open foundation of some sort
Serious question, how does this work on Linux when using wine? Elden ring uses this one and it runs in Linux. It doesn’t have kernel access does it?
EAC on Linux uses special runtime usually provided by Steam and it runs in userspace. However, developers have to whitelist said runtime and that’s where the issue is
Stop giving EA money. It’s not that hard. I haven’t given them money for 10 years.
This is the way… The last battlefield… I am still salty
What’s wrong about Battlefield 3?
Bad Company 2 i think you mean, BF3 was where it all started to go wrong.
In a never-ending arms race what can they hope to achieve by imprisoning a minority just in case they’re more likely to be a spy?
Would like to see attempts to approach cheating in a non-hopeless way.
Isn’t it sus there is no Open Source Anti-Cheat Solution and most of them are proprietary( I am fine with proprietary software but just wondering about this) + I wonder if in the future EAC or Battle Eye will force the user to Install DKMS modules.
You can’t solve cheating on the client.
I don’t think there’s a way to solve it on the server either.
There absolutely is, it just takes effort. Many MMOs do this, and as a result almost all of them are playable on linux.
To be fair, cheating on a MMO is very different from cheating on a precision FPS game.
If you do pixel perfect inputs on a MMO it barely matters. If you do pixel perfect inputs on a FPS you can win an international tournament.
You could always… you know… buy either a “work-only” PC (something like a Orange pi 5 max) or a “Windows PC” to play these games?
t. Got three “computers” with different functions and I’m about to have a 4th one.