Anytime I see super-smooth transition animations in a demo, or even just gameplay mechanics that seem to work out way too conveniently, it tells me it’s an animated “pre-viz” demo of the game they want to make. That’s kind of the impression I got from Perfect Dark.
I think eat they’re saying is that those type of demos are less a representation of the current state of the game development and more a bespoke product to represent what they hope to eventually make, which in fact likely took time away from developing the actual game
Anytime I see super-smooth transition animations in a demo, or even just gameplay mechanics that seem to work out way too conveniently, it tells me it’s an animated “pre-viz” demo of the game they want to make. That’s kind of the impression I got from Perfect Dark.
Yea, demos are scripted and polished, I think that’s expected
I think eat they’re saying is that those type of demos are less a representation of the current state of the game development and more a bespoke product to represent what they hope to eventually make, which in fact likely took time away from developing the actual game