• jdnewmil@lemmy.ca
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      1 day ago

      For the same reason I think software developers have the right to choose to release under copyleft, I think they have the right to release under SaaS or copyright. I don’t think it is fair to take those rights from them. (I may choose to avoid SaaS or other proprietary models where possible, but I am not pure about it… I just do so recognizing that proprietary tools are a band-aid and could become unusable when any upgrade or TOS changes.)

      As one example, keep in mind that some governments may choose to punish a software developer for making “offensive” (by whatever their standards are) content, and rather than fighting a losing battle in one jurisdiction so you in some other jurisdiction can keep using that controversial software the developer may just choose to cut their losses and turn it off for everyone. If you force them to release it anyway then said punitive government may continue to hold the developer responsible for the existence of that software.

      There are rights and responsibilities associated with a proprietary model… and IMO you (and your permissive government) should not be overriding those rights for your own short-sighted benefit.

      • Muehe@lemmy.ml
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        23 hours ago

        There are rights and responsibilities associated with a proprietary model… and IMO you (and your permissive government) should not be overriding those rights for your own short-sighted benefit.

        Kind of sounds like you misunderstood the initiative to be honest. This only affects games which have been abandoned by the developer, the proprietary model stays perfectly intact as long as you actually keep selling your games.