We already include fsync, which should be as fast or faster as ntsync. We developed ntsync as a general solution that’d be acceptable in upstream Wine, but there’s no urgency in including it in the Deck / SteamOS kernel.
AFAIK the hype went overdrive because some performance numbers showed like 200-700 % higher framerates (https://www.phoronix.com/news/Linux-6.14-NTSYNC-Driver-Ready) - which were apparently comparisons to running games without e/f-sync vs ntsync.
Fuck yes, finally NTSYNC!
OOTL, what’s the hype?
AFAIK the hype went overdrive because some performance numbers showed like 200-700 % higher framerates (https://www.phoronix.com/news/Linux-6.14-NTSYNC-Driver-Ready) - which were apparently comparisons to running games without e/f-sync vs ntsync.