Well, yes, enough that gamification snuck into other sectors. That said, implementation isn’t always great, but at least in HK/SS (games focused on exploration and collection of upgrades) achievements are a popular acknowledgement of that collectathon.
I get too much anxiety to chase after speed run achievements, though. It’s really meant to be up to the users if they care or not.
Well, yes, enough that gamification snuck into other sectors. That said, implementation isn’t always great, but at least in HK/SS (games focused on exploration and collection of upgrades) achievements are a popular acknowledgement of that collectathon.
I get too much anxiety to chase after speed run achievements, though. It’s really meant to be up to the users if they care or not.