• ryven@lemmy.dbzer0.com
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    2 days ago

    I’m not saying they definitely weren’t cheating, but I have definitely hit some shots in my time that seemed impossible. If you fire enough rockets at corners that you think someone might come around, or in games with snipers that penetrate cover, take blind guesses through walls, you’re going to get lucky eventually.

    Edit to add: just saying, the line is blurry indeed. But I think if I got kicked over it, I’d be a good sport about it! “Got kicked for cheating because I was too l33t” would be such a good story. I’m sure some people have had it happen.

    • BremboTheFourth@piefed.ca
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      2 days ago

      Oh, getting kicked even when you’re not cheating has definitely happened, it’s even happened to me. But that cheater was suspicious even before that shot, that one is just the one that sealed the deal for me. Using the direct hit is also part of the evidence! Projectile cheaters like using it because the rockets move faster so the cheat engine is more accurate against people who can airstrafe. also it was citadel (a new map, the good prefire airshot spots are far from clear) and they would have had to be randomly firing rockets up at the sky for no reason. I get owned plenty often, this was not that.

      I was never at the top of the comp scene, but I’ve spent my fair share of time playing pugs against the best of the best and not even soooapymeister hits shots like that person was.

    • ShankShill@sh.itjust.works
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      2 days ago

      A buddy of mine had many bans on CS: Source servers for cheating. He’s computer illiterate and gamed on an IBM T42 at 640x480, but paired with headphones he was a monster. I know for sure he didn’t cheat, he was my roommate and I seen bans happen with my own eyes.

      Dude couldn’t look at a titty online without windows needing a reinstall, there’s no way he could download a cheat.

    • Crashumbc@lemmy.world
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      2 days ago

      I played 1.6 competitively way back in leagues. There were spots where you learned to shoot at like 20-30 seconds into a match. If someone ran from the “other” start you knew they would be coming around certain corners.