If you have gigabytes of storage and memory Rust makes more sense. C shines as it allows fine control over memory. The fact that you can tie into The system libraries makes it very resource friendly since you don’t need redundant code.
You can tailor the rust standard library to be more embedded friendly in several way, like if you don’t have dynamic memory allocation or a filesystem, you can get the standard library sans those features.
Rust also gives you a very fine grained level of control of memory, I think equivalent to C (maybe there’s some gotcha that I’m not aware of but if not equivalent very close).
It really doesn’t sound like you know that much about Rust here and are just making things up, you certainly don’t need “gigabytes of storage and memory”
I think you’re making some poorly-researched assumptions.
In the embedded world, there often aren’t “system libraries,” depending on just what you’re targeting. But if, for some reason, you really do want to use libc but not the Rust standard library, you can certainly do that; for instance, here’s a crate that reimplements the Rust standard library’s output and formatting capabilities using libc: https://github.com/mmastrac/rust-libc-print
Rust provides essentially the same memory control as C does. You can also have inline assembly in Rust, just as in C.
C is still better for the embedded world
If you have gigabytes of storage and memory Rust makes more sense. C shines as it allows fine control over memory. The fact that you can tie into The system libraries makes it very resource friendly since you don’t need redundant code.
You can tailor the rust standard library to be more embedded friendly in several way, like if you don’t have dynamic memory allocation or a filesystem, you can get the standard library sans those features.
Rust also gives you a very fine grained level of control of memory, I think equivalent to C (maybe there’s some gotcha that I’m not aware of but if not equivalent very close).
It really doesn’t sound like you know that much about Rust here and are just making things up, you certainly don’t need “gigabytes of storage and memory”
I think you’re making some poorly-researched assumptions.
In the embedded world, there often aren’t “system libraries,” depending on just what you’re targeting. But if, for some reason, you really do want to use libc but not the Rust standard library, you can certainly do that; for instance, here’s a crate that reimplements the Rust standard library’s output and formatting capabilities using libc: https://github.com/mmastrac/rust-libc-print
Rust provides essentially the same memory control as C does. You can also have inline assembly in Rust, just as in C.
I find it way easier just to use C
It is simple and clean
Wasn’t Rust originally made for embedded systems to reduce the time taken debugging runtime errors by shifting those to compile time?