• tuff_wizard@aussie.zone
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      2 days ago

      Hmm. I would have liked to see it in the engine they used for reach. The AI could be quite clever in that.

      • Hadriscus@jlai.lu
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        3 hours ago

        That’s the one. They have a UE5 rendering layer running on top but the logic is all Blam engine from Reach

    • Prox@lemmy.world
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      2 days ago

      Yup yup. Seems like this is their low-risk way to learn the engine before using it on the next new Halo game.