Alphane Moon@lemmy.worldM to Hardware@lemmy.worldEnglish · 11 hours agoSaying goodbye to Nvidia's retired GeForce GTX 1080 Ti — we benchmark 2017's hottest graphics card against some modern GPUs as it rides into the sunsetwww.tomshardware.comexternal-linkmessage-square18fedilinkarrow-up125arrow-down10
arrow-up125arrow-down1external-linkSaying goodbye to Nvidia's retired GeForce GTX 1080 Ti — we benchmark 2017's hottest graphics card against some modern GPUs as it rides into the sunsetwww.tomshardware.comAlphane Moon@lemmy.worldM to Hardware@lemmy.worldEnglish · 11 hours agomessage-square18fedilink
minus-squareAlphane Moon@lemmy.worldOPMlinkfedilinkEnglisharrow-up2·5 hours agoWouldn’t Dune be more CPU bound (on a relative basis compared to most games)? Lots of players on screens, physics calculations and so on…
minus-squarecevn@lemmy.worldlinkfedilinkEnglisharrow-up1·4 hours agoPossibly. I encountered players pretty rarely though, and normally only fighting 3-5 enemies at once. Lot of sand and particles though.
Wouldn’t Dune be more CPU bound (on a relative basis compared to most games)? Lots of players on screens, physics calculations and so on…
Possibly. I encountered players pretty rarely though, and normally only fighting 3-5 enemies at once. Lot of sand and particles though.