• thingsiplay@beehaw.org
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    4 hours ago

    The only problem with such statistics are, that a) these are Steam games, which do not include all Windows games such as Fortnite, and b) most AAA multiplayer games that are very popular are not playable on Linux. So 90% of games does not equate to 90% of players. Because for most players in example it does not matter the 20% games on Steam with 1 or 2 players at most (just figuratively speaking). This article leans towards Steam statistics and ignores Fortnite, League of Legends, Roblox, Valorant and even on Steam itself GTA Online, PUBG, Call of Duty games (online part), Battlefield games (online part) and so on.

    I am a die hard Linux user and gamer since 2008, but I am not someone pretending that 90% of Steam games playable on Linux is as impressive as the the statistics sound. It is important to tell the entire truth, so people switch based on correct and full information and not on a wishful thinking.

    • MBech@feddit.dk
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      4 hours ago

      Yea I tried to switch half a year ago, and 90% of the games I play were launchable, but not playable because of anti-cheats and stuff. I don’t give half a shit about the roughly bajillion assetflips on steam are playable on Linux, I care about the big things, that I play with friends.

      • paper_moon@lemmy.world
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        3 hours ago

        I’m not a big online gamer, so I don’t really have to mess much with anti cheat stuff. But I wonder if any of the games you want to work will work in a windows VM with a GPU passthrough. You get basically native performance that way, but I think some anti-cheat stuff will still throw a fit even when trying to hide the fact that its running in a VM, so it’s not guaranteed to work for 100% of games.

    • javasux@lemmy.world
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      4 hours ago

      It’s kinda like how “90% of species in the world are insects”.

      Don’t mind the mammals, they’re a minority. Humans? Couldn’t be that influential.