• ikidd@lemmy.world
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    8 hours ago

    Fucking Zorin again. Never hear about that nothing distro in years and suddenly I can’t seem to get away from it.

      • kossa@feddit.org
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        7 hours ago

        It might be. But then again only 90% of Windows games run on Windows to begin with ¯\_(ツ)_/¯

      • RedGreenBlue@lemmy.zip
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        8 hours ago

        Give it time and Microsoft will soon require every Windows user have a golf ball in their throat when using Windows.

      • tiramichu@sh.itjust.works
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        12 hours ago

        Significant for some, less so for others.

        The games with the most problems tend to be multiplayer titles with aggressive client-side anti cheat. For me, I only play a couple of online titles like Deep Rock Galactic, which are co-op and work fine, and which I wouldn’t miss all that much even if they were broken. Most of my gaming is single player, and if it turns out a game is in the unlucky 10 percent then I can just move on, because there’s plenty more on my wishlist.

        So, it really depends who you are. For some people that 10% might cover the entirety of what you want to play, which is a huge problem. For others, they might barely notice.

          • tiramichu@sh.itjust.works
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            5 hours ago

            Yes, significant.

            But the point I’m making is that it’s not uniformly significant. It’s not 10% for everyone. So you should make your operating system choices based on which group you fall into.

  • TootSweet@lemmy.world
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    13 hours ago

    That’s great. Now let’s get to where 90% can run on native FOSS engine reimplementations like OpenMW for Morrowind and OpenJK for some of the Jedi Knight games.

    • TachyonTele@piefed.social
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      8 hours ago

      That’s sad to hear OpenMW doesn’t work. None of the different compatibility options on SteamOS work for it? I misread the comment. D’oh

      • TootSweet@lemmy.world
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        12 hours ago

        Hmm? OpenMW works great on my Gentoo machine. I didn’t mean to imply otherwise. I’m in the middle of my first playthrough of Morrowind on OpenMW. (I mean, it crashes sometimes, but not often enough that it’s a problem. Oh, OpenJK had a progression-halting bug when I last played it on Arch, but I got around it.)

        I was saying that even with as good as Wine and Proton have gotten for playing Windows games, good quality FOSS engine reimplementations are preferable to Wine/Proton, and it would be great if we could get to the point where 90% of Windows games had FOSS engine reimplementations that would a) allow people to play natively without Wine or Proton, b) remove antifeatures, c) improve the modding scene and otherwise give more insight into how the games work mechanics-wise, d) make more options for engines from which to fork and make new games, e) let me simply increase the FOSS-to-proprietary-software ratio on my personal systems, f) let folks in the community contribute to it, etc.