It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.


It won’t be many generations before they stop leaving it as an option that can be turned off, just to force upgrades…
Indiana Jones and the Great Circle requires a card with ray-tracing capability. No option to turn it off.
That’s…not true. I do have a fast card so I played with it on, but there were options to disable ray tracing and path tracing.